NoFaTe wrote:Dedicated servers require a license, just like regular clients, since we are not touching the DRM.
However, that's a one-time process that occurs during installation.
You will be able to have more than one clients running with the same license, since we do not directly associate it with your account for security reasons.
Thanks for correcting me.
That brings me to another question:
If i would like to host a server locally i could use one client on my machine to host a server and another client on my machine to join it. My machine would become dedicated server and client at the same time.
Another possibility would be to host the server on a dedicated machine within the network. Simple.
But: Can a client host a game and join it at the same time ? Like in CS, where you are able to host a game (being the host) and play at the same time ?
Also, is that backendless connection still on the roadmap ?