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NoFaTe
Blazin' your Brains!
Posts: 520
Joined: Sun Dec 16, 2012 7:22 pm
Contact: Website

Project Rome Server Update & Database Migration

Tue May 27, 2014 2:56 pm

Fellow players,

For the past few days I have been working on re-implementing (re-coding) the Project Rome servers in a more advanced and performant manner than previously.

The reason behind that is that the lack of proper debugging tools for the current servers (which are written in node.js) make it impossible to pinpoint and fix some bugs that have been affecting the stability and performance of our services.
In order to be able to provide the best possible service to all of our players, I decided that re-implementing the servers would be the best choice at this point.

Now, with that being said, the new servers haven't been tested under load.
This means that for the first couple of days there might be some stability and/or performance problems, but I'll be working on fixing immediately anything that might popup.

Finally, because of this transition, the player database will have to be migrated.
During this migration process, all players will be filtered and 'cleaned'.

That means that if you have a player (soldier) with invalid characters in his name (eg. Cyrillic letters), your player will be most likely renamed.
In the case that duplicate player names exist post-migration, an incremental number will be added on them (for instance if there are two NoFaTe players, the second will be renamed to NoFaTe (1)).

I will be providing a tool soon to allow users to rename their players.

I should note that because of this transition some downtime is to be expected.
Hopefully it won't take long, but there are some issues that might arise.

Feedback is always appreciated!

Thank you for your patience and support.
[03:55:41] <~Bag> Yes, I can put things inside me when I need to

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MAGIC
Posts: 1303
Joined: Wed Dec 26, 2012 4:44 am
Location: Germany/Frankfurt
Contact: Website Twitter

Re: Project Rome Server Update & Database Migration

Tue May 27, 2014 3:24 pm

Thanks for the info, I will report back when I find some issues with my gameservers
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blueman24
Posts: 310
Joined: Sat Aug 03, 2013 3:12 pm
Location: India

Re: Project Rome Server Update & Database Migration

Tue May 27, 2014 3:30 pm

You still care so much about bc2. It shows that how dedicated you guys are to bf.
Great to see this, as bc2 was having so many server crashes lately. Although it was smooth earlier.
eagerly waiting for VU

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himapapa
Posts: 141
Joined: Sun Jan 12, 2014 8:50 am
Contact: Website

Re: Project Rome Server Update & Database Migration

Tue May 27, 2014 3:32 pm

Any news to ensure quality of Rome gameplay are good news! :)

If issues occure we will report them right here.
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bongee77
Posts: 2
Joined: Tue May 27, 2014 7:14 am

Re: Project Rome Server Update & Database Migration

Tue May 27, 2014 4:49 pm

can you please post when the servers are running?:)

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MAGIC
Posts: 1303
Joined: Wed Dec 26, 2012 4:44 am
Location: Germany/Frankfurt
Contact: Website Twitter

Re: Project Rome Server Update & Database Migration

Tue May 27, 2014 4:52 pm

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mouz
Posts: 227
Joined: Sun Apr 28, 2013 8:45 pm
Location: Serbia
Contact: Website

Re: Project Rome Server Update & Database Migration

Tue May 27, 2014 5:26 pm

Does this mean that the infamous bug with decreasing server slots over time will be fixed? Is there any chance that queue gets enabled?


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AwkwardNoob
Posts: 15
Joined: Wed Oct 09, 2013 1:43 pm

Re: Project Rome Server Update & Database Migration

Tue May 27, 2014 10:16 pm

Thnx for all you work, NoFate. Can't wait to experience the changes :D
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