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Rodney
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Re: Experience Gained, Lessons Learned

Wed May 13, 2015 4:54 pm

MAGIC wrote:
TacTicToe wrote:Why not? 32 not enough? Or more software related issues?

Well meant a 32 slot 120Hz one. When I want to run servers I want to host servers and not just one, which will happen when you host one 120Hz and the CPU will be 90%

As I specified this is on one CPU Thread, your CPU has 8. The overall CPU Utilization was < 10%. However you're probably not going to host 12 120 Hz 32 Slot Server on one machine :P
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MAGIC
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Re: Experience Gained, Lessons Learned

Wed May 13, 2015 5:01 pm

Ugh, I thought you meant overall usage...
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TacTicToe
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Re: Experience Gained, Lessons Learned

Thu May 14, 2015 3:29 am

MAGIC wrote:Ugh, I thought you meant overall usage...


What I was thinking too. I was like holy crap BC2 is no where near this. I am just looking to host 2-3 servers, just for some variety. I mean I can only play on one server at a time. :)
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SolidAapie
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Re: Experience Gained, Lessons Learned

Sat May 16, 2015 10:23 am

I know this is usually found upon in the server world but couldn't we get a new Ivy bridge cpu, disable most of the cores(pick the best one and maybe 1 for the os) and overclock it to 5Ghz using some fancy cooling? Stability might be an issue but with proper stress and stability testing it might be possible if you have a good batch.

This will also tell us how much more performance we would need to run 32/64 man 120hz servers and if new cpus come out in the future with higher single core performance we could speculate if they would be able to run these servers.

Also how is the load on the SSD and memory is there allot of swapping involved and will the server benefit from faster ram?
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132ian1
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Re: Experience Gained, Lessons Learned

Sun May 17, 2015 7:59 pm

Aww, kind of sad that I missed this D:

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AvatarNikhil
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Re: Experience Gained, Lessons Learned

Tue May 19, 2015 1:26 pm

Great !
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Miskonius
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Re: Experience Gained, Lessons Learned

Wed Jun 03, 2015 2:02 pm

But can the server handle 64 players @ 60 Hz refresh rate?

Btw, great job everybody!

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TacTicToe
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Re: Experience Gained, Lessons Learned

Wed Jun 03, 2015 9:40 pm

Miskonius wrote:But can the server handle 64 players @ 60 Hz refresh rate?

Btw, great job everybody!


If you have a beefy server setup it should be able to handle it just fine.
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Miskonius
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Re: Experience Gained, Lessons Learned

Wed Jun 03, 2015 9:49 pm

Btw what is the future of Venice unleashed and how do its creators plan to move onward?
When are they (if ever) gonna open to general public?
Will this be subscription based?
I tried looking at change files compared to Bf3 Vanilla but I couldnt find anything besides 120 Hz, blue tint and suppression being removed.

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