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Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 1:04 pm
by lybxlpsv
removed (misread all those stuff, was tired), but damn the loading was so fast...

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 2:46 pm
by Kerrigan
Image

Srsly!

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 3:09 pm
by absol
Wow those are really significant latency reductions! Can anyone tell us more about how suppression will work in Venice Unleashed? The only reason why I don't play BF3 anymore is SOLELY because of the spread inaccuracy when being fired at. Loved the vehicle balance and the maps.

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 3:34 pm
by ACanadianKernel
WOW thats an insane decrease in delay!

I have a feeling they are going to find away to get it to 10-20ms. But so far i am amazed!

Cant wait to host servers at 30hz

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 4:06 pm
by AlexEe
Really nice no and kiwi!

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 4:24 pm
by MAGIC
Nice work there!
I guess I should redownload the files for my server...

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 4:30 pm
by yolarrydabomb
Nice!!
Maybe I will play bf3 more now.

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 9:02 pm
by KeelzYou
Fantastic job, can't wait to try it! :)

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Tue Apr 28, 2015 10:14 pm
by capitansolo
NoFaTe wrote:A server (or client) running in High Frequency mode will consume approximately four times (x4) more bandwidth (both incoming and outgoing), and will see a slight increase in CPU usage.

How much amount of load go into de CPU? I hope CoreX can support this load of cpu
GPU takes more load as a CPU?

Perphaps EA and DICE, made the game with low frequency because servers cost less and players with not enought computers can play, so EA can sell more games. What do you think?

Re: The Netcode, Spectator, and the Future: Part 1

Posted: Wed Apr 29, 2015 12:16 am
by -=V12-POWER=-
FUAAARRRKK cant wait for rime news