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horacegunderson
Posts:2
Joined:Tue Dec 30, 2014 9:38 pm
Recoil after the high frequency update

Mon May 11, 2015 7:27 pm

https://youtu.be/1DA7KVCbakA

Recoil seems to reset a bit faster in the high frequency (60/120Hz) servers. I was having difficulty bursting some weapons because I was overcompensating. I'm not even sure this is a bad thing. I'd prefer not to have to readjust to the recoil when transitioning back and forth between BF3 and VU, but that's just me.

Anyway, just thought I'd bring this up because some people might be confused as to why they weren't able to control their weapons as efficiently. This might be why.

Also, AN-94 is now even more OP.

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NoFaTe
Blazin' your Brains!
Posts:520
Joined:Sun Dec 16, 2012 7:22 pm
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Re: Recoil after the high frequency update

Mon May 11, 2015 8:08 pm

Thank you for your input.

Could you also please do a similar comparison with our 30Hz server?
We need to verify if this is an issue affecting only high-freq, or if it generally affects VU.
[03:55:41] <~Bag> Yes, I can put things inside me when I need to

horacegunderson
Posts:2
Joined:Tue Dec 30, 2014 9:38 pm

Re: Recoil after the high frequency update

Mon May 11, 2015 8:30 pm

I believe the 30Hz servers are the same as BF3. I wasn't having any problems in them. Here's a quick video using the same setup in the 30Hz server: https://youtu.be/KtqkHSJuSdg. Looks the same as BF3, if you look at my other video.

faddn
Posts:77
Joined:Mon Feb 11, 2013 3:00 pm

Re: Recoil after the high frequency update

Mon May 11, 2015 9:06 pm

Yes, something felt strange with the recoil, good find!

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