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[Suggestion] Anti-Hack System
Posted: Fri Feb 27, 2015 1:25 pm
by speedshop14
Hey nofate, I think I speak for the most of us when I say that a anti-cheat system is fucking needed. The normal game has started to swirl with hackers and so let's face it, project Rome is full of fucking hackers!!
I appreciate all of your work, you are an amazing developer so I really hope you can implement this system.
Regards
Re: [Suggestion] Anti-Hack System
Posted: Fri Feb 27, 2015 3:53 pm
by MAGIC
When VU will get released, he will work on an AntiCheat system tho
Also wrong section
Re: [Suggestion] Anti-Hack System
Posted: Wed Mar 04, 2015 1:14 pm
by speedshop14
MAGIC wrote:When VU will get released, he will work on an AntiCheat system tho
Also wrong section
Sorry mate but am I missing something? It's a suggestion within the Suggestions and Feedback section...
Regards
Re: [Suggestion] Anti-Hack System
Posted: Sun Jan 03, 2016 4:28 am
by FlareFPS
But please for Anti-Wallhack, dont make existing models invisible when not being in the FOV of another player - but the opposite - spawning fake models all over the place. Thats because tracking probably wont be accurate/fast enough to prevent models from reappearing too late and give players some milliseconds of invisibility