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speedshop14
Posts:2
Joined:Tue Jul 16, 2013 2:41 pm
[Suggestion] Anti-Hack System

Fri Feb 27, 2015 1:25 pm

Hey nofate, I think I speak for the most of us when I say that a anti-cheat system is fucking needed. The normal game has started to swirl with hackers and so let's face it, project Rome is full of fucking hackers!!

I appreciate all of your work, you are an amazing developer so I really hope you can implement this system.

Regards

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MAGIC
Posts:1303
Joined:Wed Dec 26, 2012 4:44 am
Location:Germany/Frankfurt
Contact: Website Twitter

Re: [Suggestion] Anti-Hack System

Fri Feb 27, 2015 3:53 pm

When VU will get released, he will work on an AntiCheat system tho
Also wrong section
Image

speedshop14
Posts:2
Joined:Tue Jul 16, 2013 2:41 pm

Re: [Suggestion] Anti-Hack System

Wed Mar 04, 2015 1:14 pm

MAGIC wrote:When VU will get released, he will work on an AntiCheat system tho
Also wrong section


Sorry mate but am I missing something? It's a suggestion within the Suggestions and Feedback section...

Regards

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FlareFPS
Posts:14
Joined:Thu Dec 25, 2014 8:59 pm
Location:AH-1Z Gunner Seat
Contact: YouTube

Re: [Suggestion] Anti-Hack System

Sun Jan 03, 2016 4:28 am

But please for Anti-Wallhack, dont make existing models invisible when not being in the FOV of another player - but the opposite - spawning fake models all over the place. Thats because tracking probably wont be accurate/fast enough to prevent models from reappearing too late and give players some milliseconds of invisibility

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