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Re: Venice Unleashed - Closed Beta Enlistment

Posted: Fri Apr 26, 2013 7:25 am
by inv123
Stroginam wrote:Will we have access to "dice only" guns like silenced magnum with laser sight?


Oh hell ya, it would be realy awesome! :D Also its would be nice if we may access all the dogtags.

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Sun Apr 28, 2013 3:18 pm
by kiwidog
I am the real backend of the project. NoFaTe's just my second account. Word to ya mufa.

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Sun Apr 28, 2013 3:19 pm
by NoFaTe
kiwidog wrote:I am the real backend of the project. NoFaTe's just my second account. Word to ya mufa.

^ That.
Also, since he is the backend he has to be maintained and paid for every month or service will be disrupt.
Darn backends are expensive...

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Sun Apr 28, 2013 3:21 pm
by MaxDamage
NoFaTe wrote:
kiwidog wrote:I am the real backend of the project. NoFaTe's just my second account. Word to ya mufa.

^ That.
Also, since he is the backend he has to be maintained and paid for every month or service will be disrupt.


All part of the Hivemind. 8-) There is no I, there is only we.

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Sun Apr 28, 2013 4:46 pm
by orangpelupa
when it got released. We still need the backend to play Bathfield 3? So it will be like BFBC2 right? Unlike old Bathfield game where we can run our own server locally and play game locally?

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Sun Apr 28, 2013 4:48 pm
by RobbingHood
orangpelupa wrote:when it got released. We still need the backend to play Bathfield 3? So it will be like BFBC2 right? Unlike old Bathfield game where we can run our own server locally and play game locally?


Yes, there must be a connection to the backend.
However, at a later point, NoFaTe maybe implements a LAN function.

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Tue May 07, 2013 6:59 am
by Lapin
Will it be possible to import custom Hud (Client side) using ScaleForm GFx ? (I'm thinking about porting Crysis 1/2's HUD to BF3)

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Tue May 07, 2013 10:32 am
by NoFaTe
Lapin wrote:Will it be possible to import custom Hud (Client side) using ScaleForm GFx ? (I'm thinking about porting Crysis 1/2's HUD to BF3)

As of the current project state, no.
However me and kiwidog will be looking into it in the near future.

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Tue May 14, 2013 12:52 am
by NoFaTe
License files contain a hardware identifier, your account identifier, decryption keys for the game executable and several other product-related information.

Re: Venice Unleashed - Closed Beta Enlistment

Posted: Tue May 14, 2013 1:24 pm
by Lapin
Hum , Will it be allowed to "share" the access of the Closed beta with friends ? Because i'm in a Dev Team (C# , LUA , AS3) and i would let test mod feature to some of the members of my team.