jores wrote:Hi, do you have crash on all maps with bots or only on some specific? Also you can send me Runtime Log file from your last crash, It is stored in Server\Instance folder, maybe is possible to fix it.
Hi, the BFBC2 Trailer was AWESOME! But i saw that you just played with 3 players in total. Are you getting the same problem with the player limit?
When the fourth player joins the server, it crashes. Here is the log file:
https://app.box.com/s/5hiybwsoxj1j2et3ig6m2rwrky3ioq06
Hi!
Even not know how you got that when player enter to your server:
Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: ka Source: 2
[UTC 11/07/2015 01:24:18.277] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: ke Source: 2
[UTC 11/07/2015 01:24:18.277] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: km Source: 2
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: kr Source: 2
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(396): "Main": Info: Match found for entitlement BFBC2:%PLATFORM%:ADDSVETRANK, adding to licenses
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(197): "Main": Info: xRorounix is entitled to bfbc2
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: bfbc2 Source: 2
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(197): "Main": Info: xRorounix is entitled to vet
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: vet Source: 2
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(396): "Main": Info: Match found for entitlement BFBC2:PC:LimitedEdition, adding to licenses
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(197): "Main": Info: xRorounix is entitled to le
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: le Source: 2
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(396): "Main": Info: Match found for entitlement BFBC2NAM:%PLATFORM%:NOVETRANK, adding to licenses
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(197): "Main": Info: xRorounix is entitled to namnovet
[UTC 11/07/2015 01:24:18.278] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: namnovet Source: 2
[UTC 11/07/2015 01:24:18.280] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: m16
[UTC 11/07/2015 01:24:18.280] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: xm8
[UTC 11/07/2015 01:24:18.280] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: an94
[UTC 11/07/2015 01:24:18.280] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: f2000
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: spas12
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: n2k
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: spas15
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: u12
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: svu
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: m95
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: vss
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: qbu88
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: ump
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: pp2
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: xm8c
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: uzi
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: xm8lmg
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: mg36
[UTC 11/07/2015 01:24:18.281] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: mg3
[UTC 11/07/2015 01:24:18.282] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: m60
[UTC 11/07/2015 01:24:18.282] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: atm
[UTC 11/07/2015 01:24:18.282] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: aui
[UTC 11/07/2015 01:24:18.282] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: ldand many more like that......
usual it is work like that for me:: Napisal is entitled to nam
[i][UTC 11/12/2015 06:14:34.814] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: nam Source: 2
[UTC 11/12/2015 06:14:34.815] Engine/Game/Server/ServerEntitlements.cpp(396): "Main": Info: Match found for entitlement BFBC2:%PLATFORM%:ADDSVETRANK, adding to licenses
[UTC 11/12/2015 06:14:34.815] Engine/Game/Server/ServerEntitlements.cpp(197): "Main": Info: Napisal is entitled to bfbc2
[UTC 11/12/2015 06:14:34.816] Engine/Game/Server/ServerEntitlements.cpp(524): "Main": Info: License added: bfbc2 Source: 2
[UTC 11/12/2015 06:14:34.818] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: m16k
[UTC 11/12/2015 06:14:34.819] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: mg3k
[UTC 11/12/2015 06:14:34.819] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: m95k
[UTC 11/12/2015 06:14:34.819] Engine/Game/Server/Presence/ServerUnlockResolver.cpp(180): "Main": Info: Weapon unlocked: umpk[/i]
and server crash becouse:
Engine/Game/AI/Main/Message/ObjectListener.cpp(309): "Main": Assert: (typeData) AI type data not added to WeaponTypeManager for weapon "M95" - that is not same what i were have when 47 players were online and server crash.... Some thing new....any way
AI type data not added to WeaponTypeManager -it is added 100%. I will try to fix that bug - i think it is possible and not will be hard to do. And as i remember: max amount of players on server with bots were 5 players. I cant test it with 8 players simply because I not have that amount of testers who ready to do that. Also pls make new installation of server files and this time in new standalone directory (no need your own server) with this updated "mods only full server" v3.6c -
also i fix there some bug what were happens all times when server start:
[UTC 11/04/2015 20:06:01.768] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/streaming_sounds-00.fbrb'
[UTC 11/04/2015 20:06:01.768] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/streaming_sounds ready with 0 nodes in storage
[UTC 11/04/2015 20:06:01.768] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/async/ondemand_sounds-00.fbrb'
[UTC 11/04/2015 20:06:01.768] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/async/ondemand_sounds ready with 0 nodes in storage
[UTC 11/04/2015 20:06:01.768] TnT/Core/Resource/ResourceManager.cpp(1963): "Main": Warning: Added /sound/ondemand/ as a mount directory, but there's no VFS mount backing it
[UTC 11/04/2015 20:06:01.768] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/async/ondemand_awards-00.fbrb'
[UTC 11/04/2015 20:06:01.768] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/async/ondemand_awards ready with 0 nodes in storage
[UTC 11/04/2015 20:06:01.768] TnT/Core/Resource/ResourceManager.cpp(1963): "Main": Warning: Added /async/awards/ as a mount directory, but there's no VFS mount backing it+ i add 3 new bat files for easy server launch:
"Start Mod Server #1 CO-OP CQ v3.6.bat"
"Start Mod Server #2 Desert CO-OP CQ.bat"
"Start Mod Server #3 All CQ v3.6.bat" - so you can launch 3 servers with different maps
or even all servers by using "Start Mod All 3 Servers.bat"
DOWNLOAD UPDATED SERVER:https://mega.nz/#!9lNAXaDT!yPgcNZReNJof ... QsJQnPOVnw