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Little MOD - M95 anti vehicle rifle

Posted: Mon Dec 15, 2014 5:52 pm
by Nasipal
Hey! I want to present you my little exclusive mod: m95 with anti vehicle bullets what can destroy tanks and walls . To edit number of shoots what you need to destroy TANK just edit Start + End damage. In my case about 8-10 shoot's you need to destroy TANK. Easy to do: Open BU_sni_M95_Firing.dbx find there "material" and put there "TankShell". I have that:
<field name="StartDamage">200.0</field>
<field name="EndDamage">150.0</field>
I like this little mod . Tested and look's like work fine. But in log it is display "material is not found' but i play many times with friends and it is not give any error or disconection.

Re: Little MOD - M95 anti vehicle rifle

Posted: Mon Dec 15, 2014 6:53 pm
by mizudg
Doesn't the DICE Boom create a similar effect? Except not too OP (except against Helis)

Re: Little MOD - M95 anti vehicle rifle

Posted: Tue Dec 16, 2014 8:14 am
by Nasipal
No. It is different effect, dice boom not give damage to tanks, also walls destroy's with dice boom slower - you need few shoots , but you can apply this material only to dice boom if you want to make not all bullets AVs. Sniper game acquires a new colors with the crumbling shelters :D

Re: Little MOD - M95 anti vehicle rifle

Posted: Tue Dec 16, 2014 9:09 am
by mouz
Try making a railgun from m95 dice boom. It's much fun :D

Re: Little MOD - M95 anti vehicle rifle

Posted: Tue Dec 16, 2014 12:30 pm
by mizudg
Why not edit some map files and add it like a pickup - much like what BF4 did and how they already have an OP railgun..