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badbaubau
Posts:193
Joined:Mon Feb 11, 2013 8:50 am
Modification for Operation Canyon

Fri Nov 08, 2013 8:33 pm

The new modification for Operation Canyon by Badbaubau with help from Emi-liano . New houses, vehicles, terrains, props, bridges, and more. The goal is to recreate the map from SP mission High Value Target to play in multiplayer mode, in an unique and new map, with all the structures and objects from the campaign mission, stay tunned to see the progress.


Last edited by badbaubau on Fri Nov 08, 2013 8:52 pm, edited 1 time in total.

emi-liano
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Re: Modification for Operation Canyon

Fri Nov 08, 2013 8:48 pm

Looks good men, and when you finnish it is gonna look even better. All your bases are belong to us

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mizudg
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Re: Modification for Operation Canyon

Fri Nov 08, 2013 11:43 pm

Image
Image

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zesty
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Re: Modification for Operation Canyon

Sat Nov 09, 2013 5:18 am

Nice done there badbaubau and emi! Would love to see more about this map :D

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Rodney
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Re: Modification for Operation Canyon

Sat Nov 09, 2013 10:17 am

Why don't you just take the SP map and add Conquest game logic to it? Wouldn't that be easier?
There used to be a signature here.

badbaubau
Posts:193
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Re: Modification for Operation Canyon

Sat Nov 09, 2013 11:58 am

Rodney wrote:Why don't you just take the SP map and add Conquest game logic to it? Wouldn't that be easier?


To be that easy?

Mention that we have not yet understood how you added new map in :D game

BatStriker
Posts:39
Joined:Sat Dec 29, 2012 2:46 pm

Re: Modification for Operation Canyon

Mon Nov 18, 2013 5:01 pm

badbaubau wrote:
Rodney wrote:Why don't you just take the SP map and add Conquest game logic to it? Wouldn't that be easier?


To be that easy?

Mention that we have not yet understood how you added new map in :D game


EASY , LOL
YOU just need to be a magician -.-
Magic is love magic is life <3

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