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[Bot] Google
Posts:100
Joined:Sun Aug 25, 2013 7:41 am
Location:Russia
Re: Laguna Alta full mod in progress

Sun Nov 03, 2013 3:42 pm

Nice job! :)
Will you release serverside and clientside files when mod will finished?

emi-liano
Posts:102
Joined:Wed Dec 26, 2012 3:49 am
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Contact: Website WLM Yahoo Messenger AOL

Re: Laguna Alta full mod in progress

Tue Nov 05, 2013 2:28 am

Rodney wrote:Instead of replacing the map I would recomment publishing it as a seperate one, here's a small demo of what

Thanks by the recommendation, can you tell us how to do that?

emi-liano
Posts:102
Joined:Wed Dec 26, 2012 3:49 am
Location:Behind you!
Contact: Website WLM Yahoo Messenger AOL

Re: Laguna Alta full mod in progress

Tue Nov 05, 2013 2:29 am

[Bot] Google wrote:Nice job! :)
Will you release serverside and clientside files when mod will finished?

Yes i will.

ceza480
Posts:14
Joined:Sun Oct 20, 2013 12:17 pm

Re: Laguna Alta full mod in progress

Tue Nov 19, 2013 3:36 pm

emi-liano wrote:FEATURES:
Objects, buildings, and structures from Single Player to MP

New fully functional vehicles: F-18...
Su39, Combat Boat from SP, and others.
Weapons Collectables all over the map, stationary ammo crates to resupply in combat.
Kits customizables in-game,
M-COM stations in conquest to achieve extra points, and extra funn.
Customized mutant buildings,
More vehicles...
new combatarea, more View Distance (less fog).
New weather and many more upcoming features, stay tunned.

I AM WAITING THIS MOD! Good Job Coders.
Last edited by RobbingHood on Tue Nov 19, 2013 4:07 pm, edited 1 time in total.
Reason: Deleted quoted images.
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