leftas wrote:Code: Select all
<field name="MaxVehiclesPerMap">25</field>changed but dosen't work....
Well, i don't know right now which map "mp_005" was and i can't look it up right now..
Please tell me the name of it once.
I guess it's related to the spawn points of the vehicles.
You can set the counter as high as you want but when there is only one spawnpoint for each vehicle, only one will spawn.
Otherwise the server would pile them up at the same point. Since the server got a function for checking the spawnpoint for a object blocking the spawn (e.g. the vehicle itself or a wreck) the server won't spawn another vehicle.
A method of testing your modification would be entering the respective vehicle and driving it away from the spawn point and see if the server will spawn another instantly because the spawnpoint would be free now..
Aswell there could be a parameter for vehicles being active on the map simultaneously. Maybe the map is set to allow only one vehicle being alive at the time and it has to be destroyed to respawn another.
For changing the respawn rates you could also use ProCon. It also offers functions to alter the respawn rates for both infantry and vehicles.