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Re: WW2 MP mod

Posted: Sun Apr 06, 2014 9:46 pm
by MAGIC
Rodney wrote:
Anthony817 wrote:Singleplayer levels at the beginning of the game could be converted instead of making all new maps or porting the ones from 1943.

Singleplayer Maps in Mutliplayer is not a good idea. See MW2.

Hey, not all Singleplayer maps are suitable for the multiplayer (mostly unbalanced)

Re: WW2 MP mod

Posted: Sun Apr 06, 2014 9:52 pm
by Anthony817
Sorry, looks like it was only assets from Singleplayer and not actual maps.

viewtopic.php?f=33&t=5314

It was just structures from that part of the game.

Re: WW2 MP mod

Posted: Mon Apr 07, 2014 7:39 am
by badbaubau
Rodney wrote:Importing Textures and maybe even Maps from 1943 is most likely possible.

Models, Animations etc. probably very hard if not impossible.


and a very big problem : not find server files for 1943
and have them right, too many things have changed, and need a big time just for small modifications
or maybe DICE wakes up on our laurels and will be made public proper mod tools, but remain just a dream ;)

Re: WW2 MP mod

Posted: Mon Apr 07, 2014 9:52 am
by mizudg
badbaubau wrote:
Rodney wrote:Importing Textures and maybe even Maps from 1943 is most likely possible.

Models, Animations etc. probably very hard if not impossible.


and a very big problem : not find server files for 1943
and have them right, too many things have changed, and need a big time just for small modifications
or maybe DICE wakes up on our laurels and will be made public proper mod tools, but remain just a dream ;)


KevinSimpson1942, is that you? :lol: