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LifeFsky
Posts:3
Joined:Sat Aug 03, 2013 3:39 pm
Problema em criar servidor

Mon Aug 12, 2013 10:10 pm

Hoje tive a ideia de criar um servidor mas sempre que abro ele fecha logo , não aparece nenhum erro simplesmente clico aparece uma coisa preta (tipo consola ) e fecha logo , nem dá tempo para ver o q aparece :(

User avatar
Paulofonta
Posts:731
Joined:Sun Dec 23, 2012 4:00 am
Location:Sintra - Portugal

Re: Problema em criar servidor

Tue Aug 13, 2013 12:20 am

Dentro da pasta onde tens as configs do servidor, são criados uns ficheiros de logs do servidor (RuntimeLog_*****.log)
Posta aqui o conteúdo do último log.

LifeFsky
Posts:3
Joined:Sat Aug 03, 2013 3:39 pm

Re: Problema em criar servidor

Tue Aug 13, 2013 6:06 pm

Code: Select all

[UTC 11/04/2012 22:45:21.247] Engine/Game/Main/Main.cpp(615): "Main": Info: Build ID: ROMEPC720174
[UTC 11/04/2012 22:45:21.247] Engine/Game/Main/Main.cpp(635): "Main": Info: Commandline arguments:  I:\BFBC2_Server_R30_Full\BFBC2_Server_R30_Full\Frost.Game.Main_Win32_Final.exe -server -dedicated
[UTC 11/04/2012 22:45:21.248] TnT/Core/Thread/JobQueue.cpp(91): "Main": Info: JobQueue[lq,0] created (0)
[UTC 11/04/2012 22:45:21.250] TnT/Core/Serialization/DatabaseImpl.cpp(198): "Main": Warning: Unknown type ShaderGraph in manifest EmergencyBindings/Type entry!
[UTC 11/04/2012 22:45:21.250] TnT/Core/Thread/JobQueue.cpp(91): "Main": Info: JobQueue[AsyncResourceLoader,0] created (0)
[UTC 11/04/2012 22:45:21.250] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/streaming_sounds-00.fbrb'
[UTC 11/04/2012 22:45:21.250] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/streaming_sounds ready with 0 nodes in storage
[UTC 11/04/2012 22:45:21.250] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/async/ondemand_sounds-00.fbrb'
[UTC 11/04/2012 22:45:21.250] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/async/ondemand_sounds ready with 0 nodes in storage
[UTC 11/04/2012 22:45:21.250] TnT/Core/Resource/ResourceManager.cpp(1963): "Main": Warning: Added /sound/ondemand/ as a mount directory, but there's no VFS mount backing it
[UTC 11/04/2012 22:45:21.250] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/async/ondemand_awards-00.fbrb'
[UTC 11/04/2012 22:45:21.251] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/async/ondemand_awards ready with 0 nodes in storage
[UTC 11/04/2012 22:45:21.251] TnT/Core/Resource/ResourceManager.cpp(1963): "Main": Warning: Added /async/awards/ as a mount directory, but there's no VFS mount backing it
[UTC 11/04/2012 22:45:22.053] TnT/Core/Resource/ResourceManager.cpp(1482): "JobQueue[lq,0]": Info: startup (1 segment): loaded 0 resources touched in 0.072 s
[UTC 11/04/2012 22:45:22.054] TnT/Core/Serialization/DatabaseImpl.cpp(2883): "Main": Info: Resolved 0 partitions in 0.001 seconds,139 remaining.
[UTC 11/04/2012 22:45:22.056] TnT/Core/Resource/ResourceManager.cpp(2440): "Main": Info: Consolidated 0 deferred handles; had to load 0 from disk
[UTC 11/04/2012 22:45:22.056] Engine/Game/Server/Server.cpp(170): "Main": Info: Creating server...
[UTC 11/04/2012 22:45:22.059] TnT/Core/Random/Random.cpp(50): "Main": Info: Random time seed is 962
[UTC 11/04/2012 22:45:22.059] Engine/Game/Server/Backend/Plasma/ServerBackend.cpp(2422): "Main": Info: Failed to read Server ID GUID/secret from I:\BFBC2_Server_R30_Full\BFBC2_Server_R30_Full\serverid.dat, will generate a new one.
[UTC 11/04/2012 22:45:22.059] Engine/Game/Server/Backend/Plasma/ServerBackend.cpp(836): "Main": Info: ENVIRONMENT_PROD
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(88): "Main": Info: Map revision level up to (and including) 8 is enabled
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_CQ
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_GR
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_SDM
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_SR
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_CQ
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_GR
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_SDM
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_SR
[UTC 11/04/2012 22:45:22.327] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_001
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_001SDM
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_001SR
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_002
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_002SR
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_003
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_003SR
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_004
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_004SDM
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_005
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_005GR
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_005SR
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_006
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_006CQ
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_006SDM
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_007
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_007GR
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_007SDM
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_008
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_008CQ
[UTC 11/04/2012 22:45:22.328] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_008SDM
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009CQ
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009GR
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009SDM
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009SR
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_012CQ
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_012GR
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_012SR
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_002GR
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_002SDM
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_002SR
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_005CQ
[UTC 11/04/2012 22:45:22.329] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_005SDM
[UTC 11/04/2012 22:45:22.329] Engine/Game/BugSentry/BugSentry.cpp(84): "Main": Info: BugSentry config:
[UTC 11/04/2012 22:45:22.330] Engine/Game/BugSentry/BugSentry.cpp(85): "Main": Info:    mMode=2
[UTC 11/04/2012 22:45:22.330] Engine/Game/BugSentry/BugSentry.cpp(86): "Main": Info:    mEnableScreenshot=0
[UTC 11/04/2012 22:45:22.330] Engine/Game/BugSentry/BugSentry.cpp(87): "Main": Info:    mFilePath=I:\BFBC2_Server_R30_Full\BFBC2_Server_R30_Full\crashreport.xml
[UTC 11/04/2012 22:45:22.330] Engine/Game/BugSentry/BugSentry.cpp(89): "Main": Info:    mUseHeuristicStackWalk=1
[UTC 11/04/2012 22:45:22.334] Engine/Game/Server/ServerAdministration.cpp(789): "Main": Info: Connection password salt: 1FCBD744ADFD2231E1763C5C131DE8FD
[UTC 11/04/2012 22:45:22.334] Engine/Game/Server/Server.cpp(1160): "Main": Info: Attempting listen to :1003
[UTC 11/04/2012 22:45:22.334] Engine/Game/Server/Server.cpp(1177): "Main": Info: Successful.
[UTC 11/04/2012 22:45:22.335] Engine/Game/Online/Engine/Server/ServerPeer.cpp(1370): "Main": Info: The server is called 'MATI-PC'
[UTC 11/04/2012 22:45:22.336] Engine/Game/Server/Server.cpp(1618): "Main": Info: Chosen region: AC
[UTC 11/04/2012 22:45:22.336] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(180): "Main": Info: Could not find a valid map when rotating through playlist Default, defaulting to first available map: Levels/BC1_Harvest_Day_CQ
[UTC 11/04/2012 22:45:22.370] TnT/Core/Profiler/CpuTimingProvider.cpp(69): "Main": Warning: Couldn't find CPU index for timing event in any job thread. Adding CPU timing events outside the main thread or the job threads is not supported. Thread id: 00000370. Assuming this is the main thread on CPU0
[UTC 11/04/2012 22:45:22.375] Engine/Game/GameplayServer/Level/ServerLevel.cpp(138): "ServerLoad": Info: Loading server level 'Levels/BC1_Harvest_Day_CQ'...
[UTC 11/04/2012 22:45:22.377] TnT/Core/Resource/ResourceManager.cpp(1863): "ServerLoad": Info: Clearing resource cache
[UTC 11/04/2012 22:45:22.382] Engine/Game/GameplayCommon/Level/Level.cpp(1123): "ServerLoad": Info: Loading resources for level 'Levels/BC1_Harvest_Day_CQ'loadCompleteLevel
[UTC 11/04/2012 22:45:22.382] TnT/Core/Resource/ResourceManager.cpp(1965): "ServerLoad": Warning: Added Levels/BC1_Harvest_Day_CQ/ as a mount directory, but it will not support async loads
[UTC 11/04/2012 22:45:22.402] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 0.00636115 Frames: 2 Slept: 0.0256468 Lost: 0 Bad frames: 0


Cumpz
Last edited by Paulofonta on Tue Aug 13, 2013 10:54 pm, edited 1 time in total.
Reason: [code] [/code]

User avatar
Paulofonta
Posts:731
Joined:Sun Dec 23, 2012 4:00 am
Location:Sintra - Portugal

Re: Problema em criar servidor

Tue Aug 13, 2013 11:05 pm

LifeFsky wrote:

Code: Select all

[UTC 11/04/2012 22:45:21.247] Engine/Game/Main/Main.cpp(635): "Main": Info: Commandline arguments:  I:\BFBC2_Server_R30_Full\BFBC2_Server_R30_Full\Frost.Game.Main_Win32_Final.exe -server -dedicated

Parece-me que não estás a carregar uma config para o servidor.
Isto é o que aparece no meu log:

Code: Select all

[UTC 08/13/2013 22:55:21.384] Engine/Game/Main/Main.cpp(635): "Main": Info: Commandline arguments:  Frost.Game.Main_Win32_Final.exe -renderless -serverInstancePath Instance/ -mapPack2Enabled 1 -port 19567 -timeStampLogNames -region OC -heartBeatInterval 20000 -server -dedicated

E estes são os argumentos de arranque que uso com o servidor:

Code: Select all

Frost.Game.Main_Win32_Final.exe -renderless -serverInstancePath "Instance/" -mapPack2Enabled 1 -port 19567 -timeStampLogNames -region OC -heartBeatInterval 20000

A localização das configs é definida com o argumento "-serverInstancePath "Instance/"", o que significa que tenho as minhas configs na pasta "Instance"

LifeFsky
Posts:3
Joined:Sat Aug 03, 2013 3:39 pm

Re: Problema em criar servidor

Tue Aug 13, 2013 11:52 pm

Obg pela reply , já tentei usar as tuas configs (args ) mas mesmo assim acontece o mesmo , ps : o pc em que estou a tentar abrir tem o windows xp)

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Paulofonta
Posts:731
Joined:Sun Dec 23, 2012 4:00 am
Location:Sintra - Portugal

Re: Problema em criar servidor

Wed Aug 14, 2013 11:27 am

Mandei-te uma PM com umas instruções.

yokixuyang
Posts:129
Joined:Fri Feb 22, 2013 3:14 pm
Location:Brasil
Contact: Website

Re: Problema em criar servidor

Sun Aug 18, 2013 4:08 am

paulo, estou com o mesmo problema do amigo acima, a janela cmd abre e em seguida fecha. Tem como me mandar também as instruções de como proceder?
  EM BREVE, NO BF4!! FAÇA SEU PRÉ-ALISTAMENTO: http://facebook.com/clahawksoficial ou então http://clanghosts.forumclan.com/

User avatar
Paulofonta
Posts:731
Joined:Sun Dec 23, 2012 4:00 am
Location:Sintra - Portugal

Re: Problema em criar servidor

Sun Aug 18, 2013 6:55 pm

Mas o teu servidor esteve a funcionar até agora, não esteve?
Será que não actualizaste o dll do nexus no servidor?

yokixuyang
Posts:129
Joined:Fri Feb 22, 2013 3:14 pm
Location:Brasil
Contact: Website

Re: Problema em criar servidor

Sun Aug 18, 2013 6:59 pm

Meu servidor caseiro funcionava até então, mas quando joguei os arquivos do servidor para o host começou dar esse problema.
  EM BREVE, NO BF4!! FAÇA SEU PRÉ-ALISTAMENTO: http://facebook.com/clahawksoficial ou então http://clanghosts.forumclan.com/

User avatar
Paulofonta
Posts:731
Joined:Sun Dec 23, 2012 4:00 am
Location:Sintra - Portugal

Re: Problema em criar servidor

Sun Aug 18, 2013 9:20 pm

Se só tens controlo por FTP, vai ser complicado...
Tens controlo de acesso remoto ao host?

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