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Spaz-nz
Posts:17
Joined:Mon Sep 22, 2014 2:56 am
Server crashing

Wed May 13, 2015 2:23 am

Been having an issue lately where our servers will crash and will need to be restarted for them to work again. Previously we only had an issue where a blaze DC would cause an issue and it would allow players to rejoin immediately. Now the server needs to be rebooted for it to work... Log is below, any ideas on the cause?



[UTC 05/13/2015 00:44:27.083] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: End of Player List (0 Players)

[UTC 05/13/2015 00:44:34.079] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2640 Frames: 300 Slept: 9.75978 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:44:43.978] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2650 Frames: 300 Slept: 9.72138 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:44:53.866] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2660 Frames: 300 Slept: 9.71456 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:45:03.738] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2670 Frames: 300 Slept: 9.69018 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:45:13.647] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2680 Frames: 300 Slept: 9.74976 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:45:17.834] Engine/Game/Server/ServerAdministration.cpp(789): "Main": Info: Connection password salt: 0A228B7EF7122DA4C1883DBE10AD85A7
[UTC 05/13/2015 00:45:17.835] Engine/Game/Server/ServerAdministration.cpp(836): "Main": Info: Connection password hash: 3E139D7B97FAD7001DFCC6BE23A3D101
[UTC 05/13/2015 00:45:23.534] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2690 Frames: 300 Slept: 9.73307 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:45:33.411] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2700 Frames: 300 Slept: 9.72335 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:45:43.280] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2710 Frames: 300 Slept: 9.69736 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:45:53.173] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2720 Frames: 300 Slept: 9.7177 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:45:56.246] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: Player List: [Slot #] [GUID] [Address] [Status] [Power] [Auth Rate] [Recent SS] [O/S] [Name]

[UTC 05/13/2015 00:45:56.247] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: End of Player List (0 Players)

[UTC 05/13/2015 00:46:03.080] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2730 Frames: 300 Slept: 9.6967 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:46:12.973] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2740 Frames: 300 Slept: 9.68793 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:46:22.865] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2750 Frames: 300 Slept: 9.67223 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:46:32.774] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2760 Frames: 300 Slept: 9.74404 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:46:42.676] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2770 Frames: 300 Slept: 9.72462 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:46:52.586] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2780 Frames: 300 Slept: 9.74694 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:47:02.478] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2790 Frames: 300 Slept: 9.6988 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:47:12.410] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2800 Frames: 300 Slept: 9.76214 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:47:16.526] Engine/Game/Server/ServerAdministration.cpp(789): "Main": Info: Connection password salt: 8B7EF7122DA4C1883DBE10AD85A7A2B7
[UTC 05/13/2015 00:47:16.527] Engine/Game/Server/ServerAdministration.cpp(836): "Main": Info: Connection password hash: 93D0A507FED8D90D9F12C1FFBC00D0A0
[UTC 05/13/2015 00:47:22.321] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2810 Frames: 300 Slept: 9.73536 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:47:25.454] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: Player List: [Slot #] [GUID] [Address] [Status] [Power] [Auth Rate] [Recent SS] [O/S] [Name]

[UTC 05/13/2015 00:47:25.455] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: End of Player List (0 Players)

[UTC 05/13/2015 00:47:32.209] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2820 Frames: 300 Slept: 9.711 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:47:42.134] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2830 Frames: 300 Slept: 9.75942 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:47:52.049] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2840 Frames: 300 Slept: 9.74343 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:48:01.931] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2850 Frames: 300 Slept: 9.70208 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:48:11.835] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2860 Frames: 300 Slept: 9.67784 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:48:21.785] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2870 Frames: 300 Slept: 9.72424 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:48:31.759] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2880 Frames: 300 Slept: 9.78773 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:48:41.686] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2890 Frames: 300 Slept: 9.75405 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:48:51.596] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2900 Frames: 300 Slept: 9.73331 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:48:54.776] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: Player List: [Slot #] [GUID] [Address] [Status] [Power] [Auth Rate] [Recent SS] [O/S] [Name]

[UTC 05/13/2015 00:48:54.777] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: End of Player List (0 Players)

[UTC 05/13/2015 00:49:01.543] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2910 Frames: 300 Slept: 9.78075 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:49:11.516] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2920 Frames: 300 Slept: 9.80824 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:49:15.178] Engine/Game/Server/ServerAdministration.cpp(789): "Main": Info: Connection password salt: F7122DA4C1883DBE10AD85A7A2B7B6F3
[UTC 05/13/2015 00:49:15.179] Engine/Game/Server/ServerAdministration.cpp(836): "Main": Info: Connection password hash: 97F9237BC335FF3647A24BC2847C26DA
[UTC 05/13/2015 00:49:21.408] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2930 Frames: 300 Slept: 9.72609 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:49:31.280] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2940 Frames: 300 Slept: 9.7044 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:49:41.185] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2950 Frames: 300 Slept: 9.74871 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:49:51.120] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2960 Frames: 300 Slept: 9.76648 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:50:01.022] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2970 Frames: 300 Slept: 9.74621 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:50:10.930] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2980 Frames: 300 Slept: 9.72686 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:50:13.886] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: Master Query Sent to (MASTER5.EVENBALANCE.COM) 192.155.198.210

[UTC 05/13/2015 00:50:15.152] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: Received Master Security Information

[UTC 05/13/2015 00:50:20.886] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 2990 Frames: 300 Slept: 9.75374 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:50:24.027] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: Player List: [Slot #] [GUID] [Address] [Status] [Power] [Auth Rate] [Recent SS] [O/S] [Name]

[UTC 05/13/2015 00:50:24.027] Engine/Game/PunkBuster/pbsdk.cpp(1122): "Main": Info: PunkBuster Server: End of Player List (0 Players)

[UTC 05/13/2015 00:50:30.836] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 3000 Frames: 300 Slept: 9.74161 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:50:40.735] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 3010 Frames: 300 Slept: 9.69221 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:50:50.727] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 3020 Frames: 300 Slept: 9.83135 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:51:00.723] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 3030 Frames: 300 Slept: 9.83396 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:51:10.635] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 3040 Frames: 300 Slept: 9.76396 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:51:13.974] Engine/Game/Server/ServerAdministration.cpp(789): "Main": Info: Connection password salt: 2DA4C1883DBE10AD85A7A2B7B6F33E99
[UTC 05/13/2015 00:51:13.974] Engine/Game/Server/ServerAdministration.cpp(836): "Main": Info: Connection password hash: DD9A326952BA718EC74FF2CC6286D14A
[UTC 05/13/2015 00:51:20.531] Engine/Game/GameplayCommon/Time/GameTimer.cpp(354): "Main": Info: Time: 3050 Frames: 300 Slept: 9.71332 Lost: 0 Bad frames: 0
[UTC 05/13/2015 00:51:22.410] Engine/Game/Server/Server.cpp(1353): "Main": Info: SERVER IS SHUTTING DOWN!! (might wait for load level to complete)
[UTC 05/13/2015 00:51:22.410] Engine/Game/Server/Server.cpp(232): "Main": Info: Destroying Server...
[UTC 05/13/2015 00:51:22.411] Engine/Game/GameplayServer/Level/ServerLevel.cpp(504): "Main": Info: Destroying server level 'Levels/MP_007'...
[UTC 05/13/2015 00:51:22.438] Engine/Game/GameplayServer/Level/ServerLevel.cpp(596): "Main": Info: Server level 'Levels/MP_007' destroyed
[UTC 05/13/2015 00:51:22.443] Engine/Game/Server/Backend/Plasma/ServerBackend.cpp(1995): "Main": Info: ServerBackend::OnConnectionDisconnect()
[UTC 05/13/2015 00:51:22.443] Engine/Game/Server/Backend/Plasma/ServerBackend.cpp(1814): "Main": Info: ServerBackend::onDisconnect() called
[UTC 05/13/2015 00:51:22.443] Engine/Game/Server/Backend/Plasma/ServerBackend.cpp(1815): "Main": Info: Server is disconnected from Plasma backend
[UTC 05/13/2015 00:51:22.443] Engine/Game/Server/Backend/Plasma/ServerSocketManager.cpp(296): "Main": Info: ServerSocketManager::dropPlayers() - Dropping all players
[UTC 05/13/2015 00:51:22.466] TnT/Core/Resource/ResourceManager.cpp(1863): "Main": Info: Clearing resource cache
[UTC 05/13/2015 00:51:22.526] Engine/Game/Server/Server.cpp(334): "Main": Info: Server destroyed

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