MAGIC wrote:Can you post the most recent RuntimeLog_XXX.log, which is in the instances\bc2 folder in [code][/code] tags please? Looks like you are using some port which is blocked or so
[UTC 01/05/2015 14:23:19.018] Engine/Game/Main/Main.cpp(615): "Main": Info: Build ID: ROMEPC851434
[UTC 01/05/2015 14:23:19.018] Engine/Game/Main/Main.cpp(635): "Main": Info: Commandline arguments: Frost.Game.Main_Win32_Final.exe -serverInstancePath "instances\bc2 " -mapPack2Enabled 0 -timeStampLogNames -region EU -heartBeatInterval 20000 -displayErrors 0 -displayAsserts 0 -plasmalog 1 -server -dedicated -feslhost bfbc2-pc-server.fesl.ea.com:19021 -theaterhost bfbc2-pc-server.theater.ea.com:19026
[UTC 01/05/2015 14:23:19.018] TnT/Core/Thread/JobQueue.cpp(91): "Main": Info: JobQueue[lq,0] created (0)
[UTC 01/05/2015 14:23:19.019] TnT/Core/Serialization/DatabaseImpl.cpp(198): "Main": Warning: Unknown type ShaderGraph in manifest EmergencyBindings/Type entry!
[UTC 01/05/2015 14:23:19.019] TnT/Core/Thread/JobQueue.cpp(91): "Main": Info: JobQueue[AsyncResourceLoader,0] created (0)
[UTC 01/05/2015 14:23:19.020] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/streaming_sounds-00.fbrb'
[UTC 01/05/2015 14:23:19.020] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/streaming_sounds ready with 0 nodes in storage
[UTC 01/05/2015 14:23:19.020] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/async/ondemand_sounds-00.fbrb'
[UTC 01/05/2015 14:23:19.020] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/async/ondemand_sounds ready with 0 nodes in storage
[UTC 01/05/2015 14:23:19.020] TnT/Core/Resource/ResourceManager.cpp(1963): "Main": Warning: Added /sound/ondemand/ as a mount directory, but there's no VFS mount backing it
[UTC 01/05/2015 14:23:19.020] TnT/Core/File/BundleBackend.cpp(41): "Main": Warning: Couldn't mount bundle '/data/dist/win32/async/ondemand_awards-00.fbrb'
[UTC 01/05/2015 14:23:19.020] TnT/Core/File/BundleBackend.cpp(78): "Main": Info: Bundle backend for /data/dist/Win32/async/ondemand_awards ready with 0 nodes in storage
[UTC 01/05/2015 14:23:19.020] TnT/Core/Resource/ResourceManager.cpp(1963): "Main": Warning: Added /async/awards/ as a mount directory, but there's no VFS mount backing it
[UTC 01/05/2015 14:23:19.758] TnT/Core/Resource/ResourceManager.cpp(1482): "JobQueue[lq,0]": Info: startup (1 segment): loaded 0 resources touched in 0.04 s
[UTC 01/05/2015 14:23:19.759] TnT/Core/Serialization/DatabaseImpl.cpp(2883): "Main": Info: Resolved 0 partitions in 0 seconds,139 remaining.
[UTC 01/05/2015 14:23:19.760] TnT/Core/Resource/ResourceManager.cpp(2440): "Main": Info: Consolidated 0 deferred handles; had to load 0 from disk
[UTC 01/05/2015 14:23:19.760] Engine/Game/Server/Server.cpp(170): "Main": Info: Creating server...
[UTC 01/05/2015 14:23:19.761] TnT/Core/Random/Random.cpp(50): "Main": Info: Random time seed is 822
[UTC 01/05/2015 14:23:19.761] Engine/Game/Server/Backend/Plasma/ServerBackend.cpp(836): "Main": Info: ENVIRONMENT_PROD
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(88): "Main": Info: Map revision level up to (and including) 8 is enabled
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_CQ
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_GR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_SDM
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Harvest_Day_SR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_CQ
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_GR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_SDM
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/BC1_Oasis_SR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_001
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_001SDM
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_001SR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_002
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_002SR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_003
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_003SR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_004
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_004SDM
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_005
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_005GR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_005SR
[UTC 01/05/2015 14:23:19.943] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_006
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_006CQ
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_006SDM
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_007
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_007GR
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_007SDM
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_008
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_008CQ
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_008SDM
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009CQ
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009GR
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009SDM
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_009SR
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_012CQ
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_012GR
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_012SR
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_002GR
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_002SDM
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_002SR
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_005CQ
[UTC 01/05/2015 14:23:19.944] Engine/Game/Server/Backend/Plasma/ServerMapList.cpp(135): "Main": Info: Map available:Levels/MP_SP_005SDM
[UTC 01/05/2015 14:23:19.944] Engine/Game/BugSentry/BugSentry.cpp(88): "Main": Info: BugSentry config:
[UTC 01/05/2015 14:23:19.944] Engine/Game/BugSentry/BugSentry.cpp(89): "Main": Info: mMode=2
[UTC 01/05/2015 14:23:19.944] Engine/Game/BugSentry/BugSentry.cpp(90): "Main": Info: mEnableScreenshot=0
[UTC 01/05/2015 14:23:19.944] Engine/Game/BugSentry/BugSentry.cpp(91): "Main": Info: mFilePath=instances\bc2 \crashreport.xml
[UTC 01/05/2015 14:23:19.944] Engine/Game/BugSentry/BugSentry.cpp(93): "Main": Info: mUseHeuristicStackWalk=1
[UTC 01/05/2015 14:23:19.947] Engine/Game/Server/ServerAdministration.cpp(789): "Main": Info: Connection password salt: 8214DFDF252C44637B87348E04FCECF0
[UTC 01/05/2015 14:23:19.947] Engine/Game/Server/Server.cpp(1160): "Main": Info: Attempting listen to :1003
[UTC 01/05/2015 14:23:19.947] Engine/Game/Server/Server.cpp(1177): "Main": Info: Successful.
[UTC 01/05/2015 14:23:19.948] Engine/Game/Online/Engine/Server/ServerPeer.cpp(1370): "Main": Info: The server is called 'GABRIEL-PC'
[UTC 01/05/2015 14:23:19.948] Engine/Game/Server/Server.cpp(1618): "Main": Info: Chosen region: EU
[UTC 01/05/2015 14:23:19.948] Engine/Game/Server/Server.cpp(1645): "Main": Error: Unable to open ProviderId.dat