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error in server

Posted: Thu Dec 20, 2012 7:50 pm
by Bebiano
Image

how can I solve the problem?

Re: error in server

Posted: Thu Dec 20, 2012 8:26 pm
by Kerrigan
What server version are you using ? You might have a corrupted set of files.

Otherwise try adding these to your starting parameters:

"-displayErrors 0 -displayAsserts 0"

Re: error in server

Posted: Thu Dec 20, 2012 9:25 pm
by Bebiano
TheShadow wrote:What server version are you using ? You might have a corrupted set of files.

Otherwise try adding these to your starting parameters:

"-displayErrors 0 -displayAsserts 0"


Version: R32

of the error so after two or three maps with full server :?:

Re: error in server

Posted: Thu Dec 20, 2012 9:29 pm
by Kerrigan
Bebiano wrote:
TheShadow wrote:What server version are you using ? You might have a corrupted set of files.

Otherwise try adding these to your starting parameters:

"-displayErrors 0 -displayAsserts 0"


of the error so after two or three maps with full server :?:


Stop the server, open the properties of your link and add the two parameters in the "path"-line
Then try it again. The errors should be ignored automatically and the server will keep running.
Unless the server encounters a fatal error it will continue running.

Re: error in server

Posted: Thu Dec 20, 2012 9:38 pm
by Bebiano
TheShadow wrote:
Bebiano wrote:
TheShadow wrote:What server version are you using ? You might have a corrupted set of files.

Otherwise try adding these to your starting parameters:

"-displayErrors 0 -displayAsserts 0"


of the error so after two or three maps with full server :?:


Stop the server, open the properties of your link and add the two parameters in the "path"-line
Then try it again. The errors should be ignored automatically and the server will keep running.
Unless the server encounters a fatal error it will continue running.


ok

exemple :

C:\SERVIDORES\bfbc2-nexus\Frost.Game.Main_Win32_Final.exe -serverInstancePath "Instance/" -mapPack2Enabled 1 -port 19567 -timeStampLogNames -region OC -heartBeatInterval 20000 -displayErrors 0-displayAsserts 0

and that?

Re: error in server

Posted: Thu Dec 20, 2012 9:53 pm
by Kerrigan
Just like that. Did you try it yet ?

There must be another space between the "0" and the "display.."

Then run the server again and please report tomorrow whether the server did run fine or you encountered another error.

Re: error in server

Posted: Thu Dec 20, 2012 9:57 pm
by Bebiano
TheShadow wrote:Just like that. Did you try it yet ?


yes, now I'll see if the error returns

thank you ;)

Re: error in server

Posted: Thu Dec 20, 2012 10:00 pm
by CactusPie
Jest remember - these parameters don't prevent the errors, they just hide them. If you need to diagnose some other problems with your server it's best to remove them.

Re: error in server

Posted: Thu Dec 20, 2012 10:05 pm
by Kerrigan
Bebiano wrote:
TheShadow wrote:Just like that. Did you try it yet ?


yes, now I'll see if the error returns

thank you ;)


FYI: Just like CactusPie said, the errors will continue occuring but they wont stop your server anymore.
We try to figure out how to fix the errors and will be releasing a patch when it has been solved..

Re: error in server

Posted: Fri Dec 21, 2012 12:54 am
by Bebiano
TheShadow wrote:
Bebiano wrote:
TheShadow wrote:Just like that. Did you try it yet ?


yes, now I'll see if the error returns

thank you ;)


FYI: Just like CactusPie said, the errors will continue occuring but they wont stop your server anymore.
We try to figure out how to fix the errors and will be releasing a patch when it has been solved..


ok but stopped just the same there are many people playing it crach.
Sorry my english ;)