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Assertion failed

Posted: Fri Feb 22, 2013 10:57 am
by hOlyYySr
Someone else experiencing this* ( Assertion failed ) with dedicated server?


And, is connection to game server lost, dedi side problem or client side problem?

Re: Assertion failed

Posted: Fri Feb 22, 2013 1:03 pm
by fumasa21
My server is full error after this nobody can connect.(google tradutor).

Re: Assertion failed

Posted: Fri Feb 22, 2013 9:19 pm
by hOlyYySr
So, i'm not the only one with issues like this.

Seems that your issue is voice communication related.

Re: Assertion failed

Posted: Mon Feb 25, 2013 7:35 am
by Garrett(Pooria)
set the displayAsserts parameter to the server executable to 0 so you should have -displayAsserts 0 in parameters list of the batch file or shortcut you use for launching the server

Re: Assertion failed

Posted: Mon Feb 25, 2013 11:57 am
by RobbingHood
Garrett(Pooria) wrote:set the displayAsserts parameter to the server executable to 0 so you should have -displayAsserts 0 in parameters list of the batch file or shortcut you use for launching the server


Should look like this:

Code: Select all

Frost.Game.Main_Win32_Final.exe -serverInstancePath "Instance/" -mapPack2Enabled 1 -port 19567 -timeStampLogNames -region OC -heartBeatInterval 20000 -displayErrors 0 -displayAsserts 0 -renderless


However, -renderless isn't needed.