RobbingHood wrote:As far as I know the values available in the API are the only ones the game provides (so bfbcs.com shouldn't have different sources than we have).
Maybe they just take the average of all three elo values?
Rodney wrote:I might take a look into it.
The reason for multiple elo values might be that there are multiple Gamemodes that have individual elo rankings (Hardcore/Softcore or maybe CQ/RUSH/SQDM/SQRUSH?).
The elo default value is 1000 and I guess spm and/or kda might be a factor.
aXeSwY wrote:Well from what I know Skill points calculated by added/subtracted based on the encounter if I'm level 22 and i kill a level 40 i get 18 SP and if a level 2 killed me I lose 20 SP which my game -2 SP , and I do think if you get killed by level higher then you , you only get -1 or if you killed someone with lower rank you just get +1
This only staff i know from random forums nothing for sure since DICE never told us how this stuff works but you free to test that by making a new soldier in BFBC2 (EA servers ) and test with couple of friends
f it uses the same skill system as BC1 did, you gain skill by killing people with a higher skill then you, and lose it by being killed by those with lower skill.
weavii wrote:Thx for the input. I found this quote somewhere:f it uses the same skill system as BC1 did, you gain skill by killing people with a higher skill then you, and lose it by being killed by those with lower skill.
RobbingHood wrote:weavii wrote:Thx for the input. I found this quote somewhere:f it uses the same skill system as BC1 did, you gain skill by killing people with a higher skill then you, and lose it by being killed by those with lower skill.
So how does this work out when everybody has an initial skill of, say, 1000?
RobbingHood wrote:weavii wrote:Thx for the input. I found this quote somewhere:f it uses the same skill system as BC1 did, you gain skill by killing people with a higher skill then you, and lose it by being killed by those with lower skill.
So how does this work out when everybody has an initial skill of, say, 1000?
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