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dsmashicus
Posts:1
Joined:Sun Jan 19, 2014 12:31 am
Ip conflict

Sun Jan 19, 2014 1:05 am

Me and my friend just installed the rome project and we cant play together. im guessing since we are on the same network

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RobbingHood
Posts:3305
Joined:Mon Dec 17, 2012 8:50 pm

Re: Ip conflict

Sun Jan 19, 2014 1:26 am

What makes you think so?
You can try changing the clientport by creating a shortcut to the game and adding "+clientport xxxxx" I think.

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Sammuel
Posts:325
Joined:Tue Nov 12, 2013 4:20 am
Location:Planet Earth.

Re: Ip conflict

Sun Jan 19, 2014 4:58 am

dsmashicus wrote:Me and my friend just installed the rome project and we cant play together. im guessing since we are on the same network



you can have as many clients on your network as you have open ports (a lot of them!).


So unless that Particular server has some custom only 1 IP per person plugin running then there should be no problemo ;)
Check out my latest project! http://popcorntime.io

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Imposter
Posts:295
Joined:Tue Dec 18, 2012 4:35 pm

Re: Ip conflict

Sun Jan 19, 2014 6:09 pm

Sammuel wrote:
dsmashicus wrote:Me and my friend just installed the rome project and we cant play together. im guessing since we are on the same network



you can have as many clients on your network as you have open ports (a lot of them!).


So unless that Particular server has some custom only 1 IP per person plugin running then there should be no problemo ;)

Usually NAT manages that.

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