We're looking for interested volunteer developers for a long term modding project on basis of Venice Unleashed. The concept of the mod can be compared to the well known 'Project Reality' mod for Battlefield 2.
Powback and me started working on the project roughly two years ago, and so far we've focused on making proof of concepts for all the fundamental components needed for such a mod, as well as actively contributing to both Rime (Frostbite Community Editor) and Venice Unleashed / vEXT (Battlefield 3 Modding interface).
We're looking specifically for people with experience in Lua, JavaScript, UI design and usability, and/or C#. Reverse Engineering skills are also greatly appreciated. If you're interested in contributing to our project, please go ahead and send me a short introduction of yourself (Either through discord or here), including your skills and prior software development experience.
That's all, have a nice day
![Smile :)](./images/smilies/icon_e_smile.gif)
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