NoFaTe wrote:WarBeast-GT- wrote:That let me come to another question: Can we run the server with more than one thread? For server CPUs without high single core speed.
No, that's how the frostbite engine is designed and there's not much we can do about it.
But you could run the server with more than one thread with the official server files.
The game server is (mostly) singlethreaded by default. If your server machine does not have a high enough CPU frequency to run a 64-player instance at full speed, you can enable multithreading to get around this limitation.
-Server.ThreadingEnable <enabled : boolean> (default: false)
By default threading is disabled. If set to true, threading will be enabled; then, the number of processors that will be used is controlled by -Core.JobProcessorCount.
-Core.JobProcessorCount <numCores : integer>
The default for a server instance – assuming that threading is enabled – is to use all cores on the machine. You can use this setting to limit the number of cores that the server instance will use. A sensible number is somewhere in the range 2-4 cores; increasing the parallelization above that amount will make the server instance burn more resources without running much faster."
That's what I copied from the official server provider documentation.