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Raz2Kill
Posts:39
Joined:Tue Dec 18, 2012 6:24 pm
Developper Tools/Mod API/Source Code?

Wed Jan 23, 2013 5:14 pm

Hi

Since their wasn't question about this, here it is: when you'll release Venice, will you give some tools/Mod API (or anything else) so indie devs can work on Venice by their own and add new features ?
Or will you just release it open source?

By the way, in which language will you create Venice?

Thanks for the responses.

Cheers. :)
"You can't defend. You can't prevent. The only thing you can do is detect and respond."
- Bruce Schneier

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greeen
Posts:537
Joined:Tue Dec 25, 2012 2:40 pm
Location:Russia

Re: Developper Tools/Mod API/Source Code?

Wed Jan 23, 2013 5:15 pm

Raz2Kill wrote:Hi

Since their wasn't question about this, here it is: when you'll release Venice, will you give some tools/Mod API (or anything else) so indie devs can work on Venice by their own and add new features ?
Or will you just release it open source?

By the way, in which language will you create Venice?

Thanks for the responses.

Cheers. :)

+1

inv123
Posts:4
Joined:Fri Dec 21, 2012 12:40 pm

Re: Developper Tools/Mod API/Source Code?

Wed Jan 23, 2013 5:55 pm

I think that the source code is just not going to be release!
It's not why those few ppl worked for.

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Kerrigan
Posts:1614
Joined:Mon Dec 17, 2012 6:15 pm
Location:Your nightmares

Re: Developper Tools/Mod API/Source Code?

Wed Jan 23, 2013 7:01 pm

We never will release the source code of NoFaTe. He never did before and he wont in the future.

He may add an extension system like he did in Rome.

The languague the emulator is writtin in is mostly C++ (since what i´ve heard).
The client will use the same languague.

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Raz2Kill
Posts:39
Joined:Tue Dec 18, 2012 6:24 pm

Re: Developper Tools/Mod API/Source Code?

Wed Jan 23, 2013 10:46 pm

Okay then, thanks for the answer ! ;)
"You can't defend. You can't prevent. The only thing you can do is detect and respond."
- Bruce Schneier

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NoFaTe
Blazin' your Brains!
Posts:520
Joined:Sun Dec 16, 2012 7:22 pm
Contact: Website

Re: Developper Tools/Mod API/Source Code?

Sun Jan 27, 2013 12:50 am

The client hook and the servers are written in C++.
The extension system will be exposed in .NET, just like with Rome.
[03:55:41] <~Bag> Yes, I can put things inside me when I need to

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Raz2Kill
Posts:39
Joined:Tue Dec 18, 2012 6:24 pm

Re: Developper Tools/Mod API/Source Code?

Sun Jan 27, 2013 11:23 am

Thanks NoFaTe ! :)
"You can't defend. You can't prevent. The only thing you can do is detect and respond."
- Bruce Schneier

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