Page 2 of 10

Re: [Release] Blaze Source Code

Posted: Sun Mar 03, 2013 9:12 pm
by augusto
because we would NoFaTe trollar?

Re: [Release] Blaze Source Code

Posted: Sun Mar 03, 2013 9:23 pm
by aXeSwY
Trolled like a Noob in BF :cry:

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 7:49 am
by Garrett(Pooria)
MAGIC wrote:It´s just a troll by Nofate

damn right!

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 8:38 am
by Xargon
Go to the link and do a select all.... :shock:

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 8:53 am
by ne3MEs1s
MAGIC wrote:It´s just a troll by Nofate


And he NAILED IT !!!! haha :D :D

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 9:43 am
by Effort
Blaze source code wrote:<script type="text/javascript">
// <![CDATA[
var speed=100;
var glow=4;
var raincol=new Array("#ff0000", "#ff9900", "#ffff00", "#99ff00", "#00ff00", "#00ff99", "#00ffff", "#0099ff", "#0000ff", "#9900ff", "#ff00ff", "#ff0099"); // change the

var rainbow, raintxt, raincnt=0;
window.onload=function() { if (document.getElementById) {
var i, rainbeau;
rainbow=document.getElementById("rainbow");
raintxt=rainbow.firstChild.nodeValue;
while (rainbow.childNodes.length) rainbow.removeChild(rainbow.childNodes[0]);
for (i=0; i<raintxt.length; i++) {
rainbeau=document.createElement("span");
rainbeau.setAttribute("id", "rain"+i);
rainbeau.appendChild(document.createTextNode(raintxt.charAt(i)));
rainbow.appendChild(rainbeau);
}
rainbow=setInterval ("raining()", speed);
}}

function raining() {
var i, c;
for (i=0; i<raintxt.length; i++) {
c=raincol[(i+raincnt)%raincol.length];
document.getElementById("rain"+i).style.color=c;
if (glow) document.getElementById("rain"+i).style.textShadow=c+" 0px 0px "+glow+"px";
}
raincnt++;
}
// ]]>
</script>

delightful source code, now i just need to make blaze work.

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 9:54 am
by Svet
Effort wrote:
Blaze source code wrote:<script type="text/javascript">
// <![CDATA[
var speed=100;
var glow=4;
var raincol=new Array("#ff0000", "#ff9900", "#ffff00", "#99ff00", "#00ff00", "#00ff99", "#00ffff", "#0099ff", "#0000ff", "#9900ff", "#ff00ff", "#ff0099"); // change the

var rainbow, raintxt, raincnt=0;
window.onload=function() { if (document.getElementById) {
var i, rainbeau;
rainbow=document.getElementById("rainbow");
raintxt=rainbow.firstChild.nodeValue;
while (rainbow.childNodes.length) rainbow.removeChild(rainbow.childNodes[0]);
for (i=0; i<raintxt.length; i++) {
rainbeau=document.createElement("span");
rainbeau.setAttribute("id", "rain"+i);
rainbeau.appendChild(document.createTextNode(raintxt.charAt(i)));
rainbow.appendChild(rainbeau);
}
rainbow=setInterval ("raining()", speed);
}}

function raining() {
var i, c;
for (i=0; i<raintxt.length; i++) {
c=raincol[(i+raincnt)%raincol.length];
document.getElementById("rain"+i).style.color=c;
if (glow) document.getElementById("rain"+i).style.textShadow=c+" 0px 0px "+glow+"px";
}
raincnt++;
}
// ]]>
</script>

delightful source code, now i just need to make blaze work.




Yeah you will do it with RAINBOW



- Svet :geek:

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 10:09 am
by Paulofonta
I got blazed! :geek:

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 10:11 am
by FaithLV
I've found a few bugs. I'll fix them, and will sent it to you.

Re: [Release] Blaze Source Code

Posted: Mon Mar 04, 2013 10:40 am
by rukqoa
Will this work with the pirated version of the game? :lol: