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Re: Blaze Emulator - First Preview

Posted: Sun Mar 24, 2013 7:45 pm
by SentinelX
MastiPL wrote:Dear NoFate I'm Polish and I know that you try to Battlefold 3 came out.

Image

Re: Blaze Emulator - First Preview

Posted: Mon Mar 25, 2013 7:12 am
by ReV0LT
Good lucking getting helis or planes under that highway sign!

Re: Blaze Emulator - First Preview

Posted: Mon Mar 25, 2013 6:17 pm
by death_stalker_ak47
ne3MEs1s wrote:
MastiPL wrote:Dear NoFate I'm Polish and I know that you try to Battlefold 3 came out.



http://ct.fra.bz/ol/fz/sw/i56/5/4/22/frabz-DAFUQ-e04e7c.jpg


:shock:

Re: Blaze Emulator - First Preview

Posted: Fri Mar 29, 2013 10:31 am
by Lapin
Nice job, btw , did you find any trace of ScaleForm GFx in Battlefield 3 ?

Re: Blaze Emulator - First Preview

Posted: Fri Mar 29, 2013 12:05 pm
by NoFaTe
Lapin wrote:Nice job, btw , did you find any trace of ScaleForm GFx in Bettlefold 3 ?

Yes. Frostbite 2 uses Scaleform for its UI.

Re: Blaze Emulator - First Preview

Posted: Fri Mar 29, 2013 5:37 pm
by Lapin
Ok thanks for the confirmation.

Re: Blaze Emulator - First Preview

Posted: Wed Apr 03, 2013 7:51 am
by felcon
I know I'm a newfag here, but please bear with me.
I've got a few questions about the battlefold venicemod.
Here's what I think I've understood so far, please correct me if I'm wrong.

We need BF3 and possibly the DLCs.
(Luckily I've got "spammy word for new user" bf3 so no worries there :) )

We will be able to:
* Host our own dedicated servers
* Make and host mods

Are we able to:
* Customize server configs better, more advanced

And last but not least:

Could we please have a proper in-game menu and server-browser?

Thank you very much for reading this and most of all for your hard work!
Cheers!

Re: Blaze Emulator - First Preview

Posted: Wed Apr 03, 2013 8:57 am
by death_stalker_ak47
felcon wrote:I know I'm a newfag here, but please bear with me.
I've got a few questions about the battlefold venicemod.
Here's what I think I've understood so far, please correct me if I'm wrong.

We need BF3 and possibly the DLCs.
(Luckily I've got "spammy word for new user" bf3 so no worries there :) )

Yes

felcon wrote:We will be able to:
* Host our own dedicated servers
* Make and host mods

Are we able to:
* Customize server configs better, more advanced

Yes
felcon wrote:And last but not least:

Could we please have a proper in-game menu and server-browser?

Yes, in near future.
felcon wrote:Thank you very much for reading this and most of all for your hard work!
Cheers!

Re: Blaze Emulator - First Preview

Posted: Wed Apr 03, 2013 10:31 am
by RobbingHood
felcon wrote:Could we please have a proper in-game menu and server-browser?


Take a look here, that's an external menu:

http://en.indigogames.net/

This is for Rome. Won't be too hard to do it for Venice as well I guess. However, it's not finished yet. Credits go to Imposter.

Also, you surely have noticed Rome's ingame browser, which is pretty functional. I assume/hope that we will have something similar for Venice.

Re: Blaze Emulator - First Preview

Posted: Wed Apr 03, 2013 1:03 pm
by kiwidog
RobbingHood wrote:
felcon wrote:Could we please have a proper in-game menu and server-browser?


Take a look here, that's an external menu:

<linked removed>

This is for Rome. Won't be too hard to do it for Venice as well I guess. However, it's not finished yet. Credits go to Imposter.

Also, you surely have noticed Rome's ingame browser, which is pretty functional. I assume/hope that we will have something similiar for Venice.


Well you won't. The way myself/NoFaTe are designing it is you have to sign in through EA's BattleLog then you have to run multiple javascript modifications and HTML modifications. Then from there you have to memory edit some shit then you can see our server browser in Battlelog. Then from there when you connect you will have to enter your username and password in a popup box similar to the password one in Battlelog then from there it will open up another box where you need to enter your username and password. Then from there it will start to load but then kick you back into a black screen where you need to enter your username and password once more. Then it will let you ingame.