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lybxlpsv
Posts:8
Joined:Tue Dec 18, 2012 2:51 am
What mods/settings will you use when Venice released?

Mon May 27, 2013 10:30 am

As we don't have info yet on how mods works like will it be Server Sided (maybe by downloading/setting/injecting up mods/settings (like disabling suppresions, color grading, etc) to battlefield 3 when joining server with custom mods/settings) or Client Sided (I hope it's Server sided) let's just say it like this.

Client Sided :
VeniceFX/Color Tweaker from Realmware (If the server allows it) + SMAA Injector(If punkbuster allow it or does it?) + BF3 FreeCamera Tool (Unranked servers)
Or if Server Sided Settings :
No Color Grading/blue tint + No Suppresion + No dubstep lens flares + Day-Night Cycle + Dynamic Weather Cycle(dunno if possible) + All vehicle weapons/extras unlocked + more if possible :P

tl;dr
Make Battlefield 3 like Battlefield 2!
So, What mods and/or settings will you use when hosting or playing venice?
Last edited by lybxlpsv on Tue May 28, 2013 1:38 am, edited 1 time in total.

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Lapin
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Re: What mods/settings will you use when Venice released?

Mon May 27, 2013 11:21 am

You quoted only one thing that could be server-sided :

Code: Select all

All vehicle weapons/extras unlocked



Day-Night Cycle

Dynamic Weather Cycle

No, this engine is not made for that.




For GUI, NoFate said that he don't think that he will add a way to use ScaleForm GFx on BF3.




And PLEASE don't use words if you don't know what they means.
(Server side CANNOT control Visual EFFECTS).
Ding dong bannu

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death_stalker_ak47
Posts:422
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Re: What mods/settings will you use when Venice released?

Mon May 27, 2013 4:37 pm

lybxlpsv wrote:What mods/settings will you use when Venice will be released?


BAN, all day long.
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Kerrigan
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Location:Your nightmares

Re: What mods/settings will you use when Venice released?

Mon May 27, 2013 4:56 pm

lybxlpsv wrote:As we don't have info yet on how mods works like will it be Server Sided (maybe by downloading/setting/injecting up mods/settings (like disabling suppresions, color grading, etc) to Bettlefold 3 when joining server with custom mods/settings) or Client Sided (I hope it's Server sided) let's just say it like this.

Client Sided :
VeniceFX/Color Tweaker from Realmware (If the server allows it) + SMAA Injector(If punkbuster allow it or does it?) + BF3 FreeCamera Tool (Unranked servers)
Or if Server Sided :
No Color Grading/blue tint + No Suppresion + No dubstep lens flares + Day-Night Cycle + Dynamic Weather Cycle(dunno if possible) + All vehicle weapons/extras unlocked + more if possible :P

tl;dr
Make Bettlefold 3 like Bettlefold 2!
So, What mods and/or settings will you use when hosting or playing venice?


The Color-grading will be implemented within the client. It was announced already.

lybxlpsv
Posts:8
Joined:Tue Dec 18, 2012 2:51 am

Re: What mods/settings will you use when Venice released?

Mon May 27, 2013 10:00 pm

Lapin wrote:You quoted only one thing that could be server-sided :

Code: Select all

All vehicle weapons/extras unlocked

Day-Night Cycle

Dynamic Weather Cycle

No, this engine is not made for that.
For GUI, NoFate said that he don't think that he will add a way to use ScaleForm GFx on BF3.
And PLEASE don't use words if you don't know what they means.
(Server side CANNOT control Visual EFFECTS).

The engine actually supported that, but i don't know if the day-night time sync is there on the server side. And the skybox is made for specific time so it's ugly when it's not at the time the map should. http://www.youtube.com/watch?v=J3gpv6Qad3s
For Dynamic Weather Cycle i said i don't know if it possible.
And about Server Side, maybe there is something that keeps the client sync up the custom settings like Color Grading and more when joining on a server.
death_stalker_ak47 wrote:BAN, all day long.

Missed that, sorry.

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death_stalker_ak47
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Re: What mods/settings will you use when Venice released?

Wed May 29, 2013 10:03 am

lybxlpsv wrote:
death_stalker_ak47 wrote:BAN, all day long.

Missed that, sorry.


This is most important when your server is full of hackers.
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faddn
Posts:77
Joined:Mon Feb 11, 2013 3:00 pm

Re: What mods/settings will you use when Venice released?

Thu May 30, 2013 4:22 pm

lybxlpsv wrote:FreeCamera Tool (Unranked servers)

You know that BF3 allready have a built in specmode that will be enabled in Venice (if everything works out).

lybxlpsv
Posts:8
Joined:Tue Dec 18, 2012 2:51 am

Re: What mods/settings will you use when Venice released?

Fri May 31, 2013 7:26 am

faddn wrote:
lybxlpsv wrote:FreeCamera Tool (Unranked servers)

You know that BF3 allready have a built in specmode that will be enabled in Venice (if everything works out).

Yeah I know, but NoFaTe nor kiwidog haven't confirmed yet about Day-Night like in BF3 FreeCamera Tool :P

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