HMMWV also known as Humvee
Pros: fast,easy to maneuver,good transportation
Cons: Gunner can get sniped easily not moving,hard to aim mg while moving,1 shot tank kill.
Stats:
Health - 500
Weapon - XM312 Machine gun
Weapon Stats - 16.7 to 25 damage at 550 rpm
Capacity - 4 (driver, gunner, passengers)
Speed - Fast
Maneuverability - High
Maps - Laguna Presa
-Arica Harbour
-Atacama Desert
-Oasis
-Atacama Desert
Cobra 4WD
Pros: fast,easy to maneuver,good transportation
Cons: gunner can get sniped,can blow up with c4's
Stats:
Health - 500
Weapon - KORD Machine gun
Weapon Stats - 16.7 to 25 damage at 550 rpm
Capacity - 4 (driver, gunner, passengers)
Speed - Fast
Maneuverability - High
Maps - Atacama Desert
-Oasis
-Atacama Desert
Vodnik 4WD
Pros: More defense/armour
Cons: Barely found in multiplayer and mostly singleplayer
Stats:
Health - 500
Weapon - KORD Machine gun
Weapon Stats - 16.7 to 25 damage at 550 rpm
Capacity - 4 (driver, gunner, passengers)
Speed - Fast
Maneuverability - High
Maps - Port Valdez
-Valpariso
Quad Bike
Pros: Easiest way to flank from behind,very fast
Cons: not the best to maneuver because of the Speed,not much control
Stats:
Health - 250
Weapon - Passenger's Weapon
Capacity - 2 (driver, passenger)
Speed - Fast
Maneuverability - Medium
Maps - almost all of the Maps
CAV
Pros: heavier version of the quad,higher total Speed,more control and movement,easy roadkill,free movement of grenade launcher
Cons: slow acceleration,not much arc/look for gunner
Stats:
Health - 500
Weapon - XM307 Auto Grenade Launcher,XM312 Machine Gun
Weapon Stats - Grenade Launcher: 30-60 damage at 200 rpm,Machine Gun: 25-16.7 damage at 550 rpm
Capacity - 4 (driver, 2 gunners, 1 passenger)
Speed - Fast
Maneuverability - Medium
Maps - Port Valdez
-Heavy Metal
-Harvest Day
-Nelson Bay
M939 Truck
Pros: none.
Cons: uselss,very little armour,no Weapons,slow,easily destroyed.
Stats:
Weapon - Passengers' Weapons
Capacity - 4 (driver, passengers)
Speed - Medium
Maneuverability - Medium
Maps - Cold War
Next we move on to the heavy vehicles.
BMD-3 Bakhcha
Pros: flexible and powerful vehicle,decent armour and defense against attacks/damage
Cons: Weak flanking abilities,not the best armour
Stats:
Health - 1250
Weapon - Driver: Autocannon,Passenger: Machine gun,Side Gunners: Machine gun ports,Side Gunners: Machine gun ports
Weapon Stats - Autocannon: 30-60 damage at 200 rpm,Gunner: 16.7 to 25 damage at 550 rpm,Side Gunner: 11.5 to 12.5 damage at 750 rpm,Alternate Weapon: 100 (525 damage vs vehicles) per rocket
Capacity - 4 (driver, gunner, side gunners)
Speed - Medium
Maneuverability - Medium
Maps - Panama Canal
-White Pass
-Laguna Presa
-Laguna Alta
-Valparaiso
-Atacama Desert
-Nelson Bay
-Isla Inocentes
M3A3 Bradley
Pros: similar to BMD-3
Cons: similar to BMD-3
Stats:
Health - 1250
Weapon - Driver: Autocannon,Passenger: Machine gun,Side Gunners: Machine gun ports
Weapon Stats - Autocannon: 30-60 damage at 200 rpm,Gunner: 16.7 to 25 damage at 550 rpm,Side Gunner: 11.5 to 12.5 damage at 750 rpm,Alternate Weapon: 100 (525 damage vs vehicles) per rocket
Capacity - 4 (driver, gunner, side gunners)
Speed - Medium
Maneuverability - Medium
Maps - Laguna Presa
-Isla Inocentes
-Valparaiso
-Port Valdez
-Laguna Alta
-White Pass
-Panama Canal
-All Maps (Squad Deathmatch)
BMD-3 Bakhcha AA
Pros: An anti-aircraft variant of the BMD-3,higher elevation and arc in shooting down aerial vehicles
Cons: Not much damage,not as powerful
Stats:
Health - 1250
Weapon - Driver: Grenade Launcher,Passenger: ZU-23 AA Gun,Side Gunners: Machine gun ports
Weapon Stats - Autocannon: 30-60 damage at 200 rpm,Gunner: 16.7 to 25 damage at 550 rpm,Side Gunner: 11.5 to 12.5 damage at 750 rpm,Alternate Weapon: 100 (525 damage vs vehicles) per rocket
Capacity - 4 (driver, gunner, side gunners)
Speed - Medium
Maneuverability - Medium
Maps - Port Valdez
M1A2 Abrams
Pros: heavily armoured,long range,powerful gun
Cons: slow rate of fire,small splash damage radius
Stats:
Health - 1250
Weapon - Driver: Main Cannon,Passenger: Roof-mounted machine gun
Weapon Stats - Main Cannon: 250-875 damage at 15 rpm,Gunner: 25-16.7 damage at 550 rpm,Alternate Weapon: 12.5-11.2 damage at 750 rpm
Capacity - 2 (driver, gunner)
Speed - Medium
Maneuverability - Low
Maps - Arica Harbour (Rush, Conquest)
-Atacama Desert (Rush, Conquest)
-Oasis (Rush, Conquest)
-Harvest Day (Rush, Conquest)
-Panama Canal
-Heavy Metal
T-90
Pros: similar to M1A2
Cons: similar to M1A2
Stats:
Health - 1250
Weapon - Driver: Main Cannon,Passenger: Roof-mounted machine gun
Weapon Stats - Main Cannon: 250-875 damage at 15 rpm,Gunner: 25-16.7 damage at 550 rpm,Alternate Weapon: 12.5-11.2 damage at 750 rpm
Capacity - 2 (driver, gunner)
Speed - Medium
Maneuverability - Low
Maps - Arica Harbour (Rush, Conquest)
-Atacama Desert (Rush, Conquest)
-Oasis (Rush, Conquest)
-Harvest Day (Rush, Conquest)
-Panama Canal
-Heavy Metal
WATER
After we have the boats.
Personal Watercraft
Pros: basically a quad on water,very fast
Cons: no armour,completely defenseless
Stats:
Health - 250
Weapon - Passenger's Weapon
Capacity - 2 (driver, passenger)
Speed - High
Maneuverability - High
Maps - Laguna Presa (Rush, Conquest)
-Islan Inocentes
-Oasis
Patrol Boat Light
Pros: Grenade launchers cause decent damage
Cons: not a great vehicle,large target,drivers and gunners very vulnerable to snipers
Stats:
Health - 500
Weapon - XM302 grenade launchers
Weapon Stats - Grenade Launcher: 30-40 damage at 200 rpm
Capacity - 4 (driver, gunners, passengers)
Speed - High
Maneuverability - High
Maps - Laguna Presa
-Islan Inocentes
-Oasis
AIR
After that we have the aerial vehicles.
UH-60 Blackhawk
Pros: flexible gunship,attacks from the sides instead of from the front
Cons: Useless passenger spot unless it's a engineer which can repair Constantly
Stats:
Health - 500
Weapon - Door-mounted miniguns
Weapon Stats - 20 or less damage at 200 rpm (0.6 sec spin-up)
Capacity - 5 (pilot, gunners, passengers)
Speed - High
Maneuverability - High
Maps - Port Valdez
-Isla Inocentes
-Valparaiso
-Heavy Metal
AH-64 Apache
Pros: Both a pilot and gunner position able to deal damage
Cons: gunner doesn't do much against tanks,mostly used to damage light vehicles
Stats:
Health - 500
Weapon - Driver: Rockets,Gunner: Chaingun,Alternate Weapon: Guided missile, tracer dart launcher
Weapon Stats - Rockets: 60 to 100 damage at 600 rpm (6 rockets per volley),Alternate Weapon: 100 to 600 damage at 6 rpm,Chaingun: 16.7 to 30 damage at 600 rpm (6 round burst)
Capacity - 2 (pilot, gunner)
Speed - High
Maneuverability - High
Maps - Atacama Desert
-Port Valdez (Conquest, Rush)
-Heavy Metal
-Oasis
Mi-28 Havoc
Pros: attack helicopter,very effective against vehicles,especially light
Cons: Not much gunner damage against tanks
Stats:
Health - 500
Weapon - Driver: Rockets,Gunner: Chaingun,Alternate Weapon: Guided missile, tracer dart launcher
Weapon Stats - Rockets: 60 to 100 damage at 600 rpm (6 rockets per volley),Alternate Weapon: 100 to 600 damage at 6 rpm,Chaingun: 16.7 to 30 damage at 600 rpm (6 round burst)
Capacity - 2 (pilot, gunner)
Speed - High
Maneuverability - High
Maps - Atacama Desert
-Port Valdez
-Heavy Metal
-Oasis
Mi-24 Hind
Pros: Rarest helicopter in the game,combination of UH-60 and an AH-64,many Weapons on board
Cons: no access to rockets
Stats:
Health - 500
Weapon - Chaingun
Weapon Stats - 16.7 to 30 damage at 600 rpm (6 round burst)
Capacity - 4 (pilot, gunner, passengers)
Speed - High
Maneuverability - High
Maps - Atacama Desert
-Isla Inocentes
-Heavy Metal
UAV (MQ-8 Fire Scout)
Pros: fragile unmanned aerial vehicle effective at long-range support,easier to fly,plenty of damage if hits
Cons: low splash damage,least amount of Health,difficult to aim
Stats:
Health - 50
Weapon - Missile strike
Weapon Stats - Missile: 135 to 400 damage,Chaingun: 10 damage at 750 rpm
Capacity - 1
Speed - Medium
Maneuverability - Medium
Maps - all conquest and rush Maps
STATIONARY
Lastly we have the stationary vehicles.
Heavy MG
Pros: effective against enemy infantry
Cons: vulnerable to sniper fire
Stats:
Health - 125
Weapon Stats - 16.7 to 25 damage at 550 rpm
Stationary AT
Pros: extremely powerful,small and difficult to spot
Cons: extremely vulnerable to infantry attacks
Stats:
Health - 125
Weapon Stats - 100-900 damage
Auto GL
Pros: Good damage,mostly to lighter vehicles and buildings
Cons: they are positioned in bad spots
Stats:
Health - 125
Weapon Stats - 30-60 damage (6 round burst)
VADS & ZU-23
Pros: High fire rate,effective against helicopters
Cons: very less damage,mostly air damage and no ground targets
Stats:
Health - 125
Weapon Stats - 20 or less damage at 200 rpm / 25 damage (8 round burst)
Sorry if it's long. It might help you and as you can see most of the vehicles are balanced between each category. I might also make a Guide/Info post for Rifles, what do you think?