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64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 3:55 am
by click4dylan
Is the server list excluding custom maxplayer servers? I have spent the entire day finding every check for the 32 maxplayer limit and upping it to 64. My server appears when the max players is set to 32, but disappears at 64, even though it is accessible via ProCon.
I'm trying to host a massive 64 slot server with removed map boundaries and 32 players is not quite enough when half the team ends up sniping out of bounds way away from the rest of the team
Edit: ProCon tells me at 64 slots, it's stuck at "Connected to Plasma Backend, but not visible to players yet"
Re: 64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 5:23 am
by Freeshnik
...but not visible to players yet"
even with clear server filter?
Re: 64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 5:30 am
by Sammuel
Wait so let me get this strait you have modded the server files to achieve this, or have loaded a extension?
I'm no coder or anything, but modifying the player cap of the server seems like no small feat.
Re: 64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 2:12 pm
by Rodney
Something like this was already existent once.
I doubt it will work though, last time it was purely optical.
Re: 64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 3:31 pm
by mizudg
Sammuel wrote:Wait so let me get this strait you have modded the server files to achieve this, or have loaded a extension?
I'm no coder or anything, but modifying the player cap of the server seems like no small feat.
NoFaTe had done it in the past I believe. It was a test to see how it would work out and until Rodney or someone else starts posting larger map variants, I doubt it will be useful either
Re: 64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 5:24 pm
by click4dylan
I found all the offsets that limit the number of players, it took me the entire day because there are many of them. You can start the server with 64 slots, it will run fine. you can set the max players to 64 or anything using vars.numPlayers, and it will work. But the nexus master server seems to completely ignore a server if the maxplayers is any more than 32. If i set it to 32 with vars.numPlayers it will just magically appear in the list after about a minute or so. I modified the server R34 EXE itself using OllyDbg
Re: 64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 5:26 pm
by Rodney
If you could send me your modded file I could check on that.
Though I still think it won't be possible for more than 32 Players to join.
Re: 64 Maxplayers Server Disappears
Posted: Sun Nov 17, 2013 6:31 pm
by click4dylan
What? Someone deleted my last reply after I posted the offsets and all. If you didn't want me to post a link you could have just removed the link from my reply instead of just deleting it altogether..
Re: 64 Maxplayers Server Disappears
Posted: Mon Nov 18, 2013 2:48 am
by zesty
click4dylan wrote:What? Someone deleted my last reply after I posted the offsets and all. If you didn't want me to post a link you could have just removed the link from my reply instead of just deleting it altogether..
Posting modified exe's link on the forum is against the rules because you can't share it in public.