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by Nasipal
Mon Feb 15, 2016 9:30 pm
Forum: Modifications
Topic: Another Weather HeavyMetal +Vehicle_HUD_Mod
Replies: 5
Views: 3035

Re: Another Weather HeavyMetal +Vehicle_HUD_Mod

[ITA]Killerz wrote:File removed! Can u re-upload it? Can u write a tutorial on how to install it?

Soon i will upload fresh version
by Nasipal
Fri Feb 12, 2016 3:44 pm
Forum: Modifications
Topic: Rush, Removal Combat Range
Replies: 1
Views: 1247

Re: Rush, Removal Combat Range

In rush mode: if you even disable all combat areas it will be enabled by "EventConnections" rule. For example, is say: on destroyed m-com -> enable combat area. It is simple example and It is very easy and possable to disable. As i found - not all maps work with changes in server side- cli...
by Nasipal
Sun Feb 07, 2016 2:25 pm
Forum: Modifications
Topic: [RELEASE] Sweet Night for Nelson Bay Rush map
Replies: 2
Views: 2048

[RELEASE] Sweet Night for Nelson Bay Rush map

http://s8.hostingkartinok.com/uploads/images/2016/02/c48f3a355e9afdade08d0d7c6ee6b17d.jpg Work well on any server - it is client side mod 1).Make backup: save or rename your old level file in \Battlefield Bad Company 2\Dist\win32\levels\mp_008\ level-00.fbrb 2).Unpack files from archive in game fol...
by Nasipal
Sun Jan 31, 2016 2:42 pm
Forum: Modifications
Topic: "NEMOSKAL modded" Server, 300x scores
Replies: 9
Views: 4544

Re: "NEMOSKAL modded" Server, 300x scores

http://s8.hostingkartinok.com/uploads/images/2016/01/8d9a7de1b105176a0c8c8a8f2b1f568b.jpg and not worked (only work as visual) x64 players mod ;). I even few times get crash of client - just when i make attempt to read description of that server. How ever i were wait few minutes to try join server ...
by Nasipal
Sun Jan 31, 2016 2:19 pm
Forum: Modifications
Topic: [Preview] BF1943 Mod
Replies: 23
Views: 12533

Re: [Preview] BF1943 Mod

ww2 mod - in progress ;)
by Nasipal
Mon Jan 11, 2016 8:08 pm
Forum: Modifications
Topic: [RELEASE]MOD_PACK + Bots + Jets + New Maps
Replies: 308
Views: 136828

Re: [RELEASE]MOD_PACK + Bots + Jets + New Maps

straus78 wrote:Hi! Explain a noob how to enable zombie mode v3.7? :cry:

Use Start Mod Server #1 CO-OP CQ.bat and procon for map swith
by Nasipal
Sun Jan 10, 2016 4:42 pm
Forum: Modifications
Topic: [RELEASE]MOD_PACK + Bots + Jets + New Maps
Replies: 308
Views: 136828

Re: [RELEASE]MOD_PACK + Bots + Jets + New Maps

UPDATE V3.8
by Nasipal
Sun Jan 10, 2016 4:42 pm
Forum: Modifications
Topic: [RELEASE]MOD_PACK + Bots + Jets + New Maps
Replies: 308
Views: 136828

Re: [RELEASE]MOD_PACK + Bots + Jets + New Maps

Sykora wrote:Everything works fine now.

One last question:
Is it possible to configure the bots (e.g. change the amount of bots?)
And do I have Bots in my team? (I dont see any bots fightig with me :/)

1st - no
2nd - no
by Nasipal
Mon Jan 04, 2016 7:31 pm
Forum: Modifications
Topic: [RELEASE]MOD_PACK + Bots + Jets + New Maps
Replies: 308
Views: 136828

Re: [RELEASE]MOD_PACK + Bots + Jets + New Maps

:RUSH Co-op - "Ai disarm behavior" test
by Nasipal
Thu Dec 31, 2015 12:32 pm
Forum: Modifications
Topic: [RELEASE]MOD_PACK + Bots + Jets + New Maps
Replies: 308
Views: 136828

Re: [RELEASE]MOD_PACK + Bots + Jets + New Maps

very soon i will be available in 3.8 update

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