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by rukqoa
Mon Mar 04, 2013 10:40 am
Forum: General Discussion
Topic: [Release] Blaze Source Code
Replies: 92
Views: 32856

Re: [Release] Blaze Source Code

Will this work with the pirated version of the game? :lol:
by rukqoa
Sun Mar 03, 2013 4:48 pm
Forum: General Discussion
Topic: Blaze Emulator - First Preview
Replies: 293
Views: 90204

Re: Blaze Emulator - First Preview

LAN ? Then how would you keep track of all the emulated servers? There needs to be a master server somewhere down the line. Unless someone finds a way to crack into EA's actual Blaze server and poison their whitelist, there needs to be an emulated master server. My response was not to LAN, but this...
by rukqoa
Sun Mar 03, 2013 3:56 pm
Forum: General Discussion
Topic: Blaze Emulator - First Preview
Replies: 293
Views: 90204

Re: Blaze Emulator - First Preview

Otherwise i will be happy if he also finds a solution to disable the master server completely. It would stop such requests and arguments. Forever. Then how would you keep track of all the emulated servers? There needs to be a master server somewhere down the line. Unless someone finds a way to crac...
by rukqoa
Sun Mar 03, 2013 8:02 am
Forum: General Discussion
Topic: Blaze Emulator - First Preview
Replies: 293
Views: 90204

Re: Blaze Emulator - First Preview

ould It be possible to add a switch for the dedicated servers to hook onto ea's actual backend in case nofate's emulator drops for whatever reason? It would be a bit awkward setting up a lan and the having to stop play if the emulator crashes :D No. EA's Blaze backend has a whitelist, and if you ru...
by rukqoa
Thu Feb 28, 2013 8:14 am
Forum: General Discussion
Topic: Bed Companion 2 Mod Tools v2.0
Replies: 62
Views: 38616

Re: Bed Companion 2 Mod Tools v2.0

Python 3 is not backwards compatible with Python 2.
by rukqoa
Thu Feb 28, 2013 8:14 am
Forum: General Discussion
Topic: Server owners - unlock weapons only for your server?
Replies: 8
Views: 3118

Re: Server owners - unlock weapons only for your server?

Yes, there is a way. No, I will not answer your questions via PM.

This is a good opportunity for those of you who are curious to learn a little bit about basic programming. :D
by rukqoa
Wed Feb 20, 2013 7:02 am
Forum: General Discussion
Topic: Dog Tag's Limit
Replies: 10
Views: 2941

Re: Dog Tag's Limit

CactusPie wrote:Since the issue affects also original EA servers, I would say that it's a problem with the client, not the emulator itself. Just another case of lazy programming from DICE ;)

Maybe the backend only stores 1000?
by rukqoa
Mon Feb 18, 2013 5:15 pm
Forum: General Discussion
Topic: Blaze Emulator - First Preview
Replies: 293
Views: 90204

Re: Blaze Emulator - First Preview

I just realized: If you get this in before End Game releases on PC, the emulator project will get massive publicity from being "first End Game PC impressions/reviews". And how exactley should that work? o.O How can NoFaTe release something that doesn't exist yet? Also, publicity is good, ...
by rukqoa
Mon Feb 18, 2013 4:43 pm
Forum: General Discussion
Topic: Blaze Emulator - First Preview
Replies: 293
Views: 90204

Re: Blaze Emulator - First Preview

I just realized: If you get this in before End Game releases on PC, the emulator project will get massive publicity from being "first End Game PC impressions/reviews".
by rukqoa
Mon Feb 18, 2013 8:21 am
Forum: General Discussion
Topic: Blaze Emulator - First Preview
Replies: 293
Views: 90204

Re: Blaze Emulator - First Preview

Not shabby at all. Your flying needs a bit of work though. :lol:

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