![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
PS: Are you allowed to record it?
Stealhelm wrote:PS: Are you allowed to record it?
Phoqe wrote:It's mindblowing with what the team has achieved, I am a little busy today as I am also from Sweden but I hope to see all of you on the battlefield tomorrow. I didn't read about when this session closes, any date?
RmXXXXXXXXXXXXXX wrote:Play the final with VU? Or even have the spectator mode from VU with some ESL casters on twitch??
Professor.Oak wrote:I just played for like 20 minutes. 60hz and 120hz servers still make ur first person model flicker. scoping in with sniper has a glitch. Is the suppression effect still active without the blur? I would prefer the blur as an indicator I am being suppressed, if the effect is active. I got used to it in BF3. Getting a lot of instant deaths. Maybe all problems of the 300+ ping server I was playing on
kiwidog wrote:Professor.Oak wrote:I just played for like 20 minutes. 60hz and 120hz servers still make ur first person model flicker. scoping in with sniper has a glitch. Is the suppression effect still active without the blur? I would prefer the blur as an indicator I am being suppressed, if the effect is active. I got used to it in BF3. Getting a lot of instant deaths. Maybe all problems of the 300+ ping server I was playing on
The flicker was never fixed, we are still looking into it. I have not had any issues with scoping in with a sniper, do you mean in spectator? Suppression may be active if the server does not disable it, grenades/explosives do still suppress players. And hm, we may have to investigate TTK.
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