XuluniX
Posts: 137
Joined: Mon Mar 04, 2013 10:28 pm

Re: The Venice Unleashed Winter Update

Fri Jan 01, 2016 9:28 pm

spectating in first person is broken since the last update, it's a known issue and should be fixed soon.
Spectating with the freecam is still working

legitsu
Posts: 13
Joined: Fri Nov 08, 2013 3:58 am

Re: The Venice Unleashed Winter Update

Sat Jan 02, 2016 3:15 am

Rodney wrote:
Majnu wrote:Would we be able to port over maps from BF4?

Do you want to get sued?
Because that's how you get sued.

hardly all you need is a license check for BF4
bf4 asset imports was something I was hoping for I have a idea for a combined operations mod that I would like to see realised

Uricorn
Posts: 4
Joined: Fri Apr 26, 2013 3:10 pm

Re: The Venice Unleashed Winter Update

Sat Jan 02, 2016 7:52 am

XuluniX wrote:spectating in first person is broken since the last update, it's a known issue and should be fixed soon.
Spectating with the freecam is still working


Spectating with freecam was constantly crashing for me, especially if I went out too far, but not just then.

Pahkiller
Posts: 5
Joined: Thu Jun 20, 2013 3:17 am

Re: The Venice Unleashed Winter Update

Thu Jan 07, 2016 11:58 pm

Hi all,
looking good, and hope people don't wont the dumb loadouts that BF4 has.
But anyway great work Venice Unleashed staff.....

Pahkiller
Posts: 5
Joined: Thu Jun 20, 2013 3:17 am

Re: The Venice Unleashed Winter Update

Thu Jan 07, 2016 11:59 pm

please dont port bf4 maps worst thing that could ever happen.
If you can port maps port BF2 maps and revamp may only take a couple of years lol

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Anthony817
Posts: 38
Joined: Sat Apr 05, 2014 5:15 pm
Location: Fort Worth, Texas

Re: The Venice Unleashed Winter Update

Fri Jan 08, 2016 8:09 am

Pahkiller wrote:please dont port bf4 maps worst thing that could ever happen.
If you can port maps port BF2 maps and revamp may only take a couple of years lol


Begging them NOT to port something is quite lol. I mean, it is all up to individual server hosters which mods they indefinitely want to be running in the first place granted that somebody has made a mod of it.

That being said, I am wishing and hoping for servers running content from Battlefront, BF4, and BFBC2 since all of these games are running on a version of Frostbite, although it would be interesting to see how well the BFBC2 assets ported over to a new iteration of the engine.
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compaq_killer
Posts: 10
Joined: Tue Jul 22, 2014 9:43 am

Re: The Venice Unleashed Winter Update

Fri Jan 08, 2016 3:00 pm

:idea: what about bring bf4 damage values to bf3 guns i mean peps could realise they are being hit before they die
dunno maybe some wont like but for sake of making bf3 even better it will do the job atleast a testing and reaction of peps can decide
bf3 standard assualt rifle damage-25-18 4-6shot kill

bf3 standard assualt rifle damage-24-18 5-6shot kill

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MAGIC
Posts: 1303
Joined: Wed Dec 26, 2012 4:44 am
Location: Germany/Frankfurt
Contact: Website Twitter

Re: The Venice Unleashed Winter Update

Fri Jan 08, 2016 3:55 pm

compaq_killer wrote::idea: what about bring bf4 damage values to bf3 guns i mean peps could realise they are being hit before they die
dunno maybe some wont like but for sake of making bf3 even better it will do the job atleast a testing and reaction of peps can decide
bf3 standard assualt rifle damage-25-18 4-6shot kill

bf3 standard assualt rifle damage-24-18 5-6shot kill

You can likely edit the damages values with the modtools. The stats are still the same as in the original game, but using 60/120Hz servers will show you that hitreg and much better, and therefore you see that you are dying faster, but that's because almost every bullet will hit you
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••• Such random signature •••
••• My Battlefield Bad Company 2 Servers •••

Pahkiller
Posts: 5
Joined: Thu Jun 20, 2013 3:17 am

Re: The Venice Unleashed Winter Update

Sun Jan 10, 2016 4:03 am

Anthony817 wrote:
Pahkiller wrote:please dont port bf4 maps worst thing that could ever happen.
If you can port maps port BF2 maps and revamp may only take a couple of years lol


Begging them NOT to port something is quite lol. I mean, it is all up to individual server hosters which mods they indefinitely want to be running in the first place granted that somebody has made a mod of it.

That being said, I am wishing and hoping for servers running content from Battlefront, BF4, and BFBC2 since all of these games are running on a version of Frostbite, although it would be interesting to see how well the BFBC2 assets ported over to a new iteration of the engine.



I thought this was BF3....


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