For the past week we have been working on the final missing feature of the client-dedi, RCON.
For those of you who don't know what RCON is, it is a protocol that allows you to remotely manage your server, using third party tools like ProCon.
RCON is extremely handy, as it allows you to perform several server-side actions, like changing the active map, managing (kicking/banning) players, and modifying various other parameters of the dedicated server.
Since RCON is missing from the client-dedi, we went through the process of re-implementing it, in order to allow you to use the afforementioned features.
Additionally, this makes it easier for us to expose various different VU-specific options/variables through the RCON interface.
We have taken care to make it fully compatible with the actual RCON protocol, and any tools that make use of it, which means you can still use your favorite tools (and their plugins) to manage your servers.
Currently, only a limited subset of the RCON commands is available, however we're in the process of re-implementing everything that's required to efficiently manage a server, while aiming to have full support for all commands and variables in the near future.
We would love to hear your feedback, so feel free to discuss this on our forums by clicking on the button below!