Nasipal
Posts: 201
Joined: Wed Oct 08, 2014 7:49 pm
Location: Ukraine

HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 4:11 am


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Download:
https://mega.nz/#!989ljZqQ!d7tc4P4_1-ex ... obDqdzdhZ8

Install:
Run exe what you want: "Default.exe","Night Heavy Metal+New Day Vehicle HUD Mod.exe" or "Night Heavy Metal+New Night Vehicle HUD Mod.exe",
Select game folder, extract with replacement. If you not like it any more - just install "default" file. HUD mod also work on some other maps (find themselves) so if you have "Night HUD" on some day map - simply run "Night Heavy Metal+New Day Vehicle HUD Mod.exe". Don't forget to close game before you begin installation
Last edited by Nasipal on Fri Sep 25, 2015 2:39 pm, edited 3 times in total.

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mizudg
Posts: 1620
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Location: Bulgaria
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Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 10:53 am

And not a single download link was seen that day...
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TheSergeantArc
Posts: 142
Joined: Thu Apr 25, 2013 7:52 am

Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 11:54 am

Looks cool, keep up the good work! :)

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blueman24
Posts: 310
Joined: Sat Aug 03, 2013 3:12 pm
Location: India

Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 1:03 pm

Only if people played Rome... :|
I hope that NoFaTe get's the marketing right ;) this time with VU. Only then, the hard work will be worth it.
Only good players are required tho... 1 PTFO player > 10 BF3 Metro-COD kiddies .

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MAGIC
Posts: 1303
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Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 1:06 pm

blueman24 wrote:Only if people played Rome... :|

Huh, there are 383 players ingame at the moment. It will go up to 500 soon
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blueman24
Posts: 310
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Location: India

Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 3:43 pm

MAGIC wrote:Huh, there are 383 players ingame at the moment. It will go up to 500 soon

Although that is a good number of people playing, we need even more in VU because there are even more maps in bf3 and quite a few more game modes.....for full servers?
Also, many players are playing rome because its free...as VU needs you to own the game, only people who really play for the Mod support and the unleashed features will be left. And I fear that there many be not many such players.

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mizudg
Posts: 1620
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Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 4:01 pm

BC2 doesn't get the spotlight it deserves because NF doesn't want it to. He wants to focus on making VU as good as it can. As soon as more people learn of the mod support and features it provides, there wont be much need for promoting or advertising it. It can get popular on its own. This isn't the topic to be discussing it in though.
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gerdkr
Posts: 19
Joined: Tue Nov 18, 2014 10:56 am
Location: Germany

Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Fri Jan 23, 2015 10:09 pm

Boh, absolute fantastic - i love it and my son to -
super work.....

:o :o :o

To you plan other maps for mod??

Nasipal
Posts: 201
Joined: Wed Oct 08, 2014 7:49 pm
Location: Ukraine

Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Sat Jan 24, 2015 9:35 am

Other maps - Yes!
Also Heavy Metal N v2" where more light:
https://mega.co.nz/#!989ljZqQ!d7tc4P4_1 ... obDqdzdhZ8
Soon: "New Day" for Heavy Metal, arica harbor, laguna alta

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mizudg
Posts: 1620
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Re: HeavyMetal_Night +Vehicle_Night_HUD_MOD

Sat Jan 24, 2015 10:15 am

A tip: Use [youtube][/youtube] with your links so the player is embedded on the site as well as the screenshots. For example: Your video is "cxm2IWeILWY" (without the "").
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