in Objects\weapons\Handheld\BU_sni_M95\BU_sni_M95_Firing.dbx
<field name="DamageToDistribute">0</field>
<field name="StartDamage">100.0</field>
<field name="EndDamage">100.0</field>
in Objects\weapons\Handheld\US_at_M136\US_at_M136_Firing.dbx
<field name="ImpactImpulse">16000.0</field>
<field name="Damage">520.0</field>
<field name="WarnTarget">wtWarnVehicle</field>
Server works with this parameters some time, but then crashes with this error:
Code: Select all
[UTC 09/01/2013 07:15:35.431] Engine/Game/GameplayCommon/Weapons/WeaponFiring.cpp(1277): "Main": Assert: (primaryHasInfiniteMags() || numBulletsWanted >= 0) Mags 6, -3 (S20K)
or with this:
Code: Select all
[UTC 09/01/2013 10:27:38.513] Engine/Game/GameplayCommon/Weapons/WeaponFiring.cpp(1091): "Main": Assert: (m_primaryFire.projectilesInMagazine <= primaryAmmoMagCapacity()) Magazine with capacity 4 contains 8 projectiles.
What am I doing wrong?