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emi-liano
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Re: Mod Tools, creating new borders and more.

Mon Apr 01, 2013 8:33 am

greeen wrote:I have a hard NET Framework 4.5! I click on BC2Mod.exe - nothing happens. WIN 64 :(

download ScintillaNET v2.5.2 and paste in mod tools directory, you also need phyton 2.7 installed. Install this in c:\Python27
if this doesn't work ask in ruqkoa's post, good luck!

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greeen
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Re: Mod Tools, creating new borders and more.

Mon Apr 01, 2013 11:20 am

How can I change the XP and glasses

emi-liano
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Re: Mod Tools, creating new borders and more.

Tue Apr 02, 2013 8:10 am

greeen wrote:How can I change the XP and glasses

To edit map descriptions, points, awards, achievements, etc, you have to use the file startup.fbrb in \Dist\linux\async, but xp boosted server are not allowed

DerpishBadger
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Joined:Wed Apr 03, 2013 2:23 pm

Re: Mod Tools, creating new borders and more.

Fri Apr 26, 2013 9:37 pm

What code do you change and what section and dbx file for XP rate of x5

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MAGIC
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Re: Mod Tools, creating new borders and more.

Fri Apr 26, 2013 9:40 pm

So you want to create XP server? If yes, it's not allowed
Image

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RobbingHood
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Re: Mod Tools, creating new borders and more.

Fri Apr 26, 2013 10:02 pm

MAGIC wrote:So you want to create XP server? If yes, it's not allowed


It's allowed up to 5x.

emi-liano
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Re: Mod Tools, creating new borders and more.

Sat Apr 27, 2013 7:39 am

DerpishBadger wrote:What code do you change and what section and dbx file for XP rate of x5

It is very easy: Extract the file, go to Awards and PointSystemParams; you will see everything here. Lets say that you want to change the revive points: search P_POINT_REVIVE and change the field "score" from 50 to 250, or less but not more.
Have funn and good luck!

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HydroMoon
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Re: Mod Tools, creating new borders and more.

Sat Apr 27, 2013 2:32 pm

Thanks emi-liano for this tool, it's really come in handy :)
I got some questions that need your answer respectfully:
1-How to change the spawnpoints for teams i.e i want them to spawn within the map border that i made(Rhombus border)?
2-How can i change the flags position (A,B,C and D that appear on map)?
3-How can i know the full map size because the current Rhombus border that i made it appear to be out of map when i press "M" inside the game.

Thanks in advance :)

DerpishBadger
Posts:6
Joined:Wed Apr 03, 2013 2:23 pm

Re: Mod Tools, creating new borders and more.

Sat Apr 27, 2013 5:12 pm

emi-liano wrote:
DerpishBadger wrote:What code do you change and what section and dbx file for XP rate of x5

It is very easy: Extract the file, go to Awards and PointSystemParams; you will see everything here. Lets say that you want to change the revive points: search P_POINT_REVIVE and change the field "score" from 50 to 250, or less but not more.
Have funn and good luck!


You are so legendary!

emi-liano
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Re: Mod Tools, creating new borders and more.

Sat Apr 27, 2013 10:04 pm

HydroMoon wrote:Thanks emi-liano for this tool, it's really come in handy :)
I got some questions that need your answer respectfully:
1-How to change the spawnpoints for teams i.e i want them to spawn within the map border that i made(Rhombus border)?
2-How can i change the flags position (A,B,C and D that appear on map)?
3-How can i know the full map size because the current Rhombus border that i made it appear to be out of map when i press "M" inside the game.

Thanks in advance :)


Hello, I just made this tutorial, the tool is not mine it is from Authors:
Scripts by Frankelstner (Python)
GUI by rukqoa (C#, XML Editor is ScintillaNET)

Answers:
1: search the word AlternativeSpawnPoints, here you can see the flag name, the team that will own this flag (team2) and the referenced IDs, this are 6, so it will be 6 diferent spawns on B flag for team2 ussually russian team. you just need to copy and search for all this 6 ID and change its coordinates one by one. Check the tutorial again this is on it.
Image

2: to change flag position it is more complexe so, follow this tuto:
http://www.youtube.com/watch?feature=pl ... sTH3bmaFOY
At the moment we don't know how to add new flags to the game.

3:Maps, some are 1000x1000 and some 500x500 tell me what map are you aditing and I will upload my coordinates planes so yo can work with accuracy

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