Someone else experiencing this* ( Assertion failed ) with dedicated server?
And, is connection to game server lost, dedi side problem or client side problem?
Garrett(Pooria) wrote:set the displayAsserts parameter to the server executable to 0 so you should have -displayAsserts 0 in parameters list of the batch file or shortcut you use for launching the server
Code: Select all
Frost.Game.Main_Win32_Final.exe -serverInstancePath "Instance/" -mapPack2Enabled 1 -port 19567 -timeStampLogNames -region OC -heartBeatInterval 20000 -displayErrors 0 -displayAsserts 0 -renderless
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