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by TopClog
Fri Dec 25, 2015 8:35 am
Forum: Help and Support
Topic: 2x VU.exe
Replies: 1
Views: 234

2x VU.exe

Are there suppose to be 2 executables of Venice unleashed? This is a screenshot from when i was downloading the updates: https://gyazo.com/8e2fcefb6b64fbb4cd556684bb22a0f2
by TopClog
Thu Dec 24, 2015 3:02 pm
Forum: General Discussion
Topic: Origin is down!
Replies: 4
Views: 660

Origin is down!

So origin seems to be down right now. Whenever i try to login, it says that i have entered incorrect credentials. Will origin being down effect the testing of Venice Unleashed being open to the public? Are people still able to play on Venice Unleashed, even though, Origin is down? Edit: It is back u...
by TopClog
Thu Dec 24, 2015 11:38 am
Forum: Announcements
Topic: On the Subject of Testing
Replies: 30
Views: 15921

Re: On the Subject of Testing

gcsupersonic wrote:
RobbingHood wrote:
bigworld12 wrote:By "The first few days" means that we won't be able to login until these few days pass or ?

Yes you will be able to log in and play.


What time can we start playing? I'm not authorized :((


Me neither.
by TopClog
Thu Dec 24, 2015 10:21 am
Forum: Suggestions and Feedback
Topic: VOIP?
Replies: 2
Views: 384

VOIP?

Are you thinking of implementing VOIP into this game? It would provide a better experience for us, if we were able to communicate effectively in squads. Would you guys be able to make a system like in Project Reality? The system in Project Reality has a squad channel, and a channel for squad leaders...
by TopClog
Fri Dec 18, 2015 5:34 pm
Forum: General Discussion
Topic: Modding tutorial
Replies: 5
Views: 674

Re: Modding tutorial

"VeniceEXT mods (extensions) are basically .NET assemblies loaded by the server on startup, and can be created in any a variety of CLI compliant languages, including C#, Visual Basic .NET, and C++/CLI (more details on how to implement extensions, along with examples will be posted on the VU wi...
by TopClog
Fri Dec 18, 2015 4:15 pm
Forum: General Discussion
Topic: Modding tutorial
Replies: 5
Views: 674

Re: Modding tutorial

Not yet, but you can check out this sample mod in the meantime: https://github.com/EmulatorNexus/Advanced-Chat It's done in Lua btw, not C#. "VeniceEXT mods (extensions) are basically .NET assemblies loaded by the server on startup, and can be created in any a variety of CLI compliant language...
by TopClog
Fri Dec 18, 2015 1:56 pm
Forum: General Discussion
Topic: Modding tutorial
Replies: 5
Views: 674

Modding tutorial

Are there any modding tutorials out yet? I am in the process of learning C#, and would like to start getting into this modding scene.

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