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by TheCaptain
Sun Jan 03, 2016 4:07 am
Forum: Suggestions and Feedback
Topic: Modding Subforum of sorts?
Replies: 2
Views: 461

Re: Modding Subforum of sorts?

modding subforum would be nice since we're getting closer and closer to fully public beta. could help modders to get ideas what mods they want to create and could help gamers that tell what mods they wish
by TheCaptain
Tue Dec 29, 2015 1:27 pm
Forum: Announcements
Topic: The Venice Unleashed Winter Update
Replies: 83
Views: 39902

Re: The Venice Unleashed Winter Update

is this now really open beta or like last time only for limited time? since I'm with my family atm I cant test (slow internet because rural area) and didnt read anything about trimespan. Are mods already possible and is the api documented?
by TheCaptain
Wed Nov 18, 2015 4:32 pm
Forum: Announcements
Topic: Status Report - November 5, 2015
Replies: 12
Views: 7399

Re: Status Report - November 5, 2015

That feel when you have a server and are just waiting for the vu release :(
by TheCaptain
Wed May 13, 2015 8:58 pm
Forum: Announcements
Topic: MeetYourMakers vs iPLAY
Replies: 10
Views: 4527

Re: MeetYourMakers vs iPLAY

Did somebody record it?
by TheCaptain
Sun May 10, 2015 9:59 pm
Forum: Suggestions and Feedback
Topic: Vote system
Replies: 1
Views: 643

Re: Vote system

If the Lua API brings the possebility to draw UI elements this should be easily made as a mod
by TheCaptain
Sat May 09, 2015 7:11 pm
Forum: Announcements
Topic: Open Bughunting Season
Replies: 78
Views: 20488

Re: Open Bughunting Season

Am I the only one who just saw a new server pop up called Kim Jong Un's private server? Please tell me it's allready possible to setup private servers with kind of mod support in this 72h open beta
by TheCaptain
Sat May 09, 2015 1:37 pm
Forum: Announcements
Topic: Open Bughunting Season
Replies: 78
Views: 20488

Re: Open Bughunting Season

Everything working for me, pretty nice. Only thing I encountered is that the game crashes whenever you connect to a server with a map you dont own. Some mechanism to check whether the player has the map or not (throwing an error message when he tries to connect to a server with a map he doesnt have)...
by TheCaptain
Sun Apr 12, 2015 11:46 am
Forum: Blog
Topic: Server Hosting in Venice Unleashed
Replies: 93
Views: 45810

Re: Server Hosting in Venice Unleashed

blueman24 wrote:
if110015 wrote:Will it be possible to host a server with a Linux installation?

I guess you should be able to..


Does somebody have more details about this? I got a pretty good linux vserver but I cant test whether
VU with wine will work on it because i dont have the vu server stuff.
by TheCaptain
Thu Apr 02, 2015 11:40 am
Forum: Announcements
Topic: Mod Support is Here!
Replies: 31
Views: 9549

Re: Mod Support is Here!

Why LUA? With using .NET everyone could use the .NET language of his choice ...
But as long as there is mod support everything is fine.
by TheCaptain
Fri Feb 20, 2015 7:14 pm
Forum: Help and Support
Topic: More details about modding?
Replies: 1
Views: 644

More details about modding?

Hello guys, is there a wiki or something with details about how to make mods for VeniceEXT? I dont have a beta key but if I had more information about how the interface will look like, which features it will have etc. I could start developing while waiting for the open beta. In his Modding Part 1 ar...

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