WARNING: The forum is now in read-only mode as we will soon be transitioning to different forum software. Feel free to join our Discord server in the meantime.
The tournament configuration does not represent vanilla VU. There are multiple mods active on the servers (i.e. some that remove clutter on Bazaar). Also some weapons/attachments are removed because they are forbidden according to the ESL rules.
In this post I want to give those of you who are looking forward to hosting Venice Unleashed servers a little overview of the kind of workloads you are looking at for full or almost full high frequency servers. I have three examples of loads on 120 Hz and 60 Hz with data about CPU and Network usage ...
I looked at BF4's files and confirmed that they are indeed doing it in a way I suspected. Looking at the AEK in BF4 it seems that it's zeroed at 75 m with the bullet crossing the line of sight at about 38 and 75m which happens at .065 and .1293 seconds of flight respectively. Time/Height graph: http...