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by powback
Tue Oct 17, 2017 2:12 am
Forum: Modifications
Topic: [WIP] Bad Company 2 - 3D Map Editor
Replies: 38
Views: 15557

Re: [WIP] Bad Company 2 - 3D Map Editor

TRIADA111 wrote:disappearing textures when you approach the subject it can somehow fix
https://youtu.be/u3S7LqXXYVw


Try chaning enumaration of the moved objects.
by powback
Sat Oct 14, 2017 3:38 pm
Forum: Modifications
Topic: [WIP] Bad Company 2 - 3D Map Editor
Replies: 38
Views: 15557

Re: [WIP] Bad Company 2 - 3D Map Editor

TRIADA111 wrote:please, someone tell me how to save changes to the map in the game

Press on _GameManager or _GM and press the save button
by powback
Thu Jul 28, 2016 4:48 am
Forum: Help and Support
Topic: Dead Link
Replies: 4
Views: 2389

Re: Dead Link

It has always been this small :)
by powback
Wed Jul 27, 2016 10:01 pm
Forum: Help and Support
Topic: Dead Link
Replies: 4
Views: 2389

Re: Dead Link

by powback
Fri Jun 24, 2016 8:52 pm
Forum: General Discussion
Topic: BF1 = Reskin, Resell, Repeat (Poll)
Replies: 8
Views: 5687

Re: BF1 = Reskin, Resell, Repeat (Poll)

I voted better, because the BF4 shooting felt like airsoft with bullet trails and generally weak weapons. They just didn't feel as satisfying as in BC2. The BF4 destruction was disappointing too. It looks like BF1 has a more bc2 feeling to it. The destruction showed so far looks great, but I really,...
by powback
Tue Feb 09, 2016 8:15 am
Forum: Modifications
Topic: [WIP] Bad Company 2 - 3D Map Editor
Replies: 38
Views: 15557

Re: [WIP] Bad Company 2 - 3D Map Editor

:shock: Dude, it didn't even cross my mind about BFBC1! That game really would have a lot of useful MP maps at least! I don't even want to think about the possibility of getting the full singleplayer campaign ported over to PC! :o Would be way too much for my brain to handle. :lol: This is basicall...
by powback
Sat Feb 06, 2016 9:34 pm
Forum: Modifications
Topic: [WIP] Bad Company 2 - 3D Map Editor
Replies: 38
Views: 15557

Re: [WIP] Bad Company 2 - 3D Map Editor

Can't wait to see what you have in store for us. If anything I am sure most of us here are patient people. Going to love to see new maps and models. Maybe finally then somebody can rip the missing stuff from the 360 version of 1943 and set up some sick WW2 maps. I have actually been looking into th...
by powback
Mon Feb 01, 2016 1:19 pm
Forum: Modifications
Topic: [WIP] Bad Company 2 - 3D Map Editor
Replies: 38
Views: 15557

Re: [WIP] Bad Company 2 - 3D Map Editor

the Mod tool , finished ? Wait a long time..... ;) Not yet. I have made some serious progress since the last update though. For example, model and texture loading is now done in-engine. This is the first step towards custom models and textures! What's holding me back is that I can't run Battlefield...
by powback
Tue Jan 05, 2016 7:24 pm
Forum: Suggestions and Feedback
Topic: Modification tools?
Replies: 6
Views: 1263

Re: Modification tools?

I don't have a list, but you should be able to modify pretty much everything eventually. You can modify all values, such as capture radius, gravity, explosion radius/force, object pos/rot/scale, recoil, jumpheight, sprintspeed and whatever right now though.

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